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Dimrain47 - Midnight Siege

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Total Posts
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Topic Starter
Kyshiro
This beatmap was submitted using in-game submission on Wednesday, August 22, 2012 at 8:55:57 PM

Artist: Dimrain47
Title: Midnight Siege
Source: Newgrounds
Tags: Techno Stream Dimrain
BPM: 150
Filesize: 4211kb
Play Time: 02:24
Difficulties Available:
  1. Epic (5 stars, 602 notes)
  2. Exquisite (4.85 stars, 297 notes)
  3. Fine (2.24 stars, 167 notes)
  4. Superior (3.88 stars, 210 notes)
Download: Dimrain47 - Midnight Siege
Information: Scores/Beatmap Listing
---------------
Wooh ranked
Fine
Superior
Exquisite
Epic
Thank you Lolicore Flandre for the epic clap sound
Thank you theowest for the countdown skin



Thanks for modding: (21)

  • -Tanmak
    -Scorpiour
    -nich95
    -yongtw123
    -Ayu
    -B2IN
    -Those
    -theowest
    -ertyukjh010
    -L_P
    -crabovan
    -Barney Stinson
    -Nymph
    -Sync
    -0OoMickeyoO0
    -Makar8000
    -GamerX4life
    -Leorda
    -Sallad4Ever
    -Those
    -Charles445
History:

  • -17th Mar 2012: Uploaded
    -30th Mar 2012: Added Tanmak's mod
    -30th Mar 2012: Added Scorpiour's mod
    -4th Apr 2012: Added nich95's mod
    -8th Apr 2012: Added yongtw123's mod
    -8th Apr 2012: Added Ayu's mod
    -11th Apr 2012: Added B2IN's mod
    -11th Apr 2012: Added Those's mod
    -15th Apr 2012: Added theowest's mod
    -17th Apr 2012: Added ertyukjh010's mod
    -25th Apr 2012: Added L_P's mod
    -2nd May 2012: Added crabovan's mod
    -4th May 2012: Added Barney Stinson's mod
    -11th May 2012: Added Nymph's mod
    -14th May 2012: Added Sync's mod
    -17th May 2012: Added 0OoMickeyoO0's mod
    -19th May 2012: Added Makar8000's mod
    -19th May 2012: Added GamerX4life's mod
    -8th Jun 2012: Added Leorda's mod
    -10th Jun 2012: Added soft-hitfinish2
    -16th Jul 2012: Added Sallad4Ever's mod
    -22nd Aug 2012: Added Those's mod
    -22nd Aug 2012: Added Charles445's mod
    -22nd Aug 2012: Ranked! :3
Tanmak
Sorry for my late modding. I drank a lot.. yesterday... :o

Anyway, I modded..


[Fine] and [Superior]

Not bad.

[Exquisite]

00:39:671 (3) - move another space.
01:14:271 (1) - Disable new combo.
01:21:271 (3) - move another space..
01:48:871 (3) - ^
01:51:071 (2) - ^
01:56:271 (2,3) - Wow. I think they have to move another place..
02:24:071 (10) - New combo.


[Epic] (<- Very funny beatmap. Stream is artistic lol)

01:56:671 (6) - Maybe this note move another space..
02:18:171 (6,7) - Disable clap.
Topic Starter
Kyshiro

Tanmak wrote:

Sorry for my late modding. I drank a lot.. yesterday... :o

Anyway, I modded..


[Fine] and [Superior]

Not bad.

[Exquisite]

00:39:671 (3) - move another space.Done
01:14:271 (1) - Disable new combo.Done
01:21:271 (3) - move another space..Supposed to be like this
01:48:871 (3) - ^Supposed to be like this
01:51:071 (2) - ^Supposed to be like this
01:56:271 (2,3) - Wow. I think they have to move another place..This one really had to change tho lol
02:24:071 (10) - New combo.Done


[Epic] (<- Very funny beatmap. Stream is artistic lol)

01:56:671 (6) - Maybe this note move another space..Done
02:18:171 (6,7) - Disable clap.Done
Sorry for the delay, I had a short break but I'm totally back now.

Since I've taken a break, the last update was longer than 2 weeks ago, which means you earned 2 kudosu, think of it like a compensation for me taking so long :3

Thanks for your mod

~Kyshiro
Scorpiour
Hi there~~mod from queue
and sorry for delay

General:
  1. I suppose SliderTickRate 2 is much better than 1 for all diffs, or at least from Superior diff. Try it?
Fine:
  1. 00:22:071 (5) - change finish to clap?
  2. 00:24:871 (3) - remove finish, i suppose it's finishes needn't to use except downbeats in this diff
  3. 00:25:271 (4) - clap?
  4. 00:28:471 (4) - ^
  5. 00:31:671 (5) - ^,...so many, won't mention that anymore, anyway, imo, these double finished is heard weird a little, suggest to remove them :)
  6. 00:45:271 - i suppose tihs break can be moved and will make better sense.
  7. 00:51:071 (5) - move to next white line, heard weird now
  8. 02:11:671 (2,4) - unnecessary overlap
  9. 02:21:671 (1,2) - move to next whitle line is heard better imo
Superior:
  1. Hitsound issue is same as Fine diff
  2. 00:32:871 (2) - it's nearly invisible for prev slider & its score burst, so please move it away. It's always not allowed to put notes under slidertrack
  3. 00:36:071 (2,3,4,5,6) - make a better star shape? :)
  4. 00:44:071 (4) - another note hidden by slidertrack, it's a unrankable stuff so please pay attention.
  5. 00:45:271 - the break still make no sense here imo, i'd like to remove it and because of low HP, it won't affect more.
  6. 01:35:271 (2) - (Nazi) try to stack well?
  7. 02:20:071 (5) - er..i suppose it's really unnecessary to put a reduce-speed slider here. There's no change in music, no change in beats, and normal diff is not encouraged to change SV.
Exquisite:
  1. Same hitshoud issue about finishes. Do not overuse it for noisy.
  2. 00:14:671 (1,2) - this patter may be issued by MATs or BATs for no clear slidertrack, make a small arc if it's possible?
  3. 00:18:871 (4) - i'd like to use a slider at here, and then a repeat slider during 00:19:071 - 00:19:271
  4. 00:29:271 (1,2,3,4,5) - stream not very suit for here, i'd like to change the beats:
  5. 00:39:671 (1) - nearly invisible for prev slider track, move it away
  6. 00:45:380 - this break still can be removed :)
  7. 01:01:171 (4) - remove it and change 01:01:471 (6) - to a triplet or repeat slider (halve the length)? more, i'd like to change 01:00:871 (1,2,3) - to a repeat slider, and then 01:01:271 (5) - (no (4)), and then 01:01:471 (6) - a repeat slider :)
  8. 01:07:271 (1,2) - same beat as prev (or above) is better i suppose
  9. 01:11:871 - add a triplet here?
  10. 01:13:471 - ^
  11. 01:19:671 (8) - add one repeat?
  12. 01:21:271 (3) - circle hide behind slidertrack, despite it is a slider, it's not insane diff so maybe issued. Avoid to use similar patterns.
  13. 01:39:471 - why not map here?
  14. 01:51:071 (2) - again - -!
  15. 02:12:671 - add a note here?
  16. 02:15:871 - ^
Epic:
  1. 00:57:871 (4) - reverse arrow nearly invisible for prev score
  2. 01:40:671 (2) - slidertrack is invisible for scores, move it away plz.
  3. 01:57:471 - add a note here?
  4. 01:57:871 - ^
nothing much to say about this diff except hitsounds :)

obvious progress since i mod ur prev map.

so star this map and please map more, good luck:)
Topic Starter
Kyshiro

Scorpiour wrote:

Hi there~~mod from queue
and sorry for delay Thats okay :3

General:
  1. I suppose SliderTickRate 2 is much better than 1 for all diffs, or at least from Superior diff. Try it?Hmm dont really like it D:
Fine:
  1. 00:22:071 (5) - change finish to clap? Used a finish here due to the song, you hear a clear ''finish'' sound, even if you use a clap here.Might aswell remove them in this diff
  2. 00:24:871 (3) - remove finish, i suppose it's finishes needn't to use except downbeats in this diff
  3. 00:25:271 (4) - clap?Sounds weird due to the ''finish'' sound in the song
  4. 00:28:471 (4) - ^^
  5. 00:31:671 (5) - ^,...so many, won't mention that anymore, anyway, imo, these double finished is heard weird a little, suggest to remove them :)Removed those finishes
  6. 00:45:271 - i suppose tihs break can be moved and will make better sense.Done
  7. 00:51:071 (5) - move to next white line, heard weird nowFixed this a bit different
  8. 02:11:671 (2,4) - unnecessary overlapFixed
  9. 02:21:671 (1,2) - move to next whitle line is heard better imoFixed
Superior:
  1. Hitsound issue is same as Fine diffI agree that it didn't fit in the Fine diff, however in the other ones it kinda does fit
  2. 00:32:871 (2) - it's nearly invisible for prev slider & its score burst, so please move it away. It's always not allowed to put notes under slidertrackFixed
  3. 00:36:071 (2,3,4,5,6) - make a better star shape? :)Fixed
  4. 00:44:071 (4) - another note hidden by slidertrack, it's a unrankable stuff so please pay attention.Fixed
  5. 00:45:271 - the break still make no sense here imo, i'd like to remove it and because of low HP, it won't affect more.Fixed
  6. 01:35:271 (2) - (Nazi) try to stack well?Done
  7. 02:20:071 (5) - er..i suppose it's really unnecessary to put a reduce-speed slider here. There's no change in music, no change in beats, and normal diff is not encouraged to change SV.Fixed
Exquisite:
  1. Same hitshoud issue about finishes. Do not overuse it for noisy.I agree that it didn't fit in the Fine diff, however in the other ones it kinda does fit
  2. 00:14:671 (1,2) - this patter may be issued by MATs or BATs for no clear slidertrack, make a small arc if it's possible?Discussed this earlier, it's rankable
  3. 00:18:871 (4) - i'd like to use a slider at here, and then a repeat slider during 00:19:071 - 00:19:271 Like it the way it is
  4. 00:29:271 (1,2,3,4,5) - stream not very suit for here, i'd like to change the beats:It fits? o-o
  5. 00:39:671 (1) - nearly invisible for prev slider track, move it awayFixed
  6. 00:45:380 - this break still can be removed :)Done
  7. 01:01:171 (4) - remove it and change 01:01:471 (6) - to a triplet or repeat slider (halve the length)? more, i'd like to change 01:00:871 (1,2,3) - to a repeat slider, and then 01:01:271 (5) - (no (4)), and then 01:01:471 (6) - a repeat slider :)
    There's really nothing wrong with this stream :/
  8. 01:07:271 (1,2) - same beat as prev (or above) is better i supposeUh...
  9. 01:11:871 - add a triplet here?Done
  10. 01:13:471 - ^Done
  11. 01:19:671 (8) - add one repeat?Better how it is
  12. 01:21:271 (3) - circle hide behind slidertrack, despite it is a slider, it's not insane diff so maybe issued. Avoid to use similar patterns.Fixed
  13. 01:39:471 - why not map here?No idea lol, mapped now
  14. 01:51:071 (2) - again - -! Fixed
  15. 02:12:671 - add a note here?Done
  16. 02:15:871 - ^Done
Epic:
  1. 00:57:871 (4) - reverse arrow nearly invisible for prev scorehuh
  2. 01:40:671 (2) - slidertrack is invisible for scores, move it away plz.Fixed
  3. 01:57:471 - add a note here?Not really necessary
  4. 01:57:871 - ^^
nothing much to say about this diff except hitsounds :)

obvious progress since i mod ur prev map.

so star this map and please map more, good luck:) Thanks :3
Thanks alot for your mod and your star :3

~Kyshiro
Flanster
Nice song and hitsound flow, though one suggestion.How about using this clap?
Topic Starter
Kyshiro

Lolicore Flandre wrote:

Nice song and hitsound flow, though one suggestion.How about using this clap?
Sounds good o-o I'm at school now tho, I'll check it out as soon as I'm home, Thanks :3

Can i give kudosu for this? o-o
Flanster
Your decision,I'll star your map if you do anyway :3 (got none available atm cuz im a lazy flan)

star 8-)
Topic Starter
Kyshiro

Lolicore Flandre wrote:

Your decision,I'll star your map if you do anyway :3
Done :3 Just wasn't sure if it was enough to give kudosu for ._. sucks to see it getting removed D:

Thanks for the star
Nichiyouki
Hi, Kyshiro

From my modding queue

[General]
  1. Delete .osb file (Upload map by full submission.)
[Fine]

00:51:271 (3,4) - Spacing is too far.
00:56:871 (3,4) - Make to http://puu.sh/o1dr , would be better.
364,164,56871,2,0,B|316:216|316:216|248:216,1,135.000000894069
116,216,58071,2,0,B|116:148|116:148|156:96,1,135.000000894069
01:18:471 (6) - Add NC

[Superior]

00:21:671 (4) - Add NC?
00:26:071 (4) - ^
01:01:271 (1) - Make to symmetry with 00:59;671 (1).
01:41:271 (6) - Rotate -16 degree, and move to x:344 y:212.
02:21:671 (1) - Move to x:160 y:124
02:24:071 (5) - Move left 1 grid

[Exquisite]

OD +1?
00:50:671 (7) - Add NC?
00:51:670 (9) - Move to x:316 y:164. (Overlap with slider end of (8).)
01:07:071 (x) - Add a note?
01:07:171 (x) - ^
01:13:671 (1) - Remove NC
01:15:271 (5) - Add NC

[Epic]

OD -1, would be better?
The rest, I don't find a problem, and its cool. :D

That's all, that I can find them.
nice map, give a star. ;)

Good luck~
Topic Starter
Kyshiro

nich95 wrote:

Hi, Kyshiro
SPOILER
From my modding queue

[General]
  1. Delete .osb file (Upload map by full submission.)
[Fine]

00:51:271 (3,4) - Spacing is too far.
00:56:871 (3,4) - Make to http://puu.sh/o1dr , would be better.
364,164,56871,2,0,B|316:216|316:216|248:216,1,135.000000894069
116,216,58071,2,0,B|116:148|116:148|156:96,1,135.000000894069
01:18:471 (6) - Add NC

[Superior]

00:21:671 (4) - Add NC?
00:26:071 (4) - ^
01:01:271 (1) - Make to symmetry with 00:59;671 (1).
01:41:271 (6) - Rotate -16 degree, and move to x:344 y:212.
02:21:671 (1) - Move to x:160 y:124
02:24:071 (5) - Move left 1 grid

[Exquisite]

OD +1?
00:50:671 (7) - Add NC?
00:51:670 (9) - Move to x:316 y:164. (Overlap with slider end of (8).)
01:07:071 (x) - Add a note?
01:07:171 (x) - ^
01:13:671 (1) - Remove NC
01:15:271 (5) - Add NC

[Epic]

OD -1, would be better?
The rest, I don't find a problem, and its cool. :D

That's all, that I can find them.
nice map, give a star. ;)
Good luck~
I've added everything o-o

Thanks alot for your mod :3!
Hinsvar
Hi there. Let's begin the mod.

*Note: Gold ones are a must-do. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything's fine on the block. Let's see the diffs.
>Fine
  1. 00:45:071 - Add a break?
  2. 00:51:271 (3) - This... feels odd. Dunno why, cannot describe. Maybe because it's too quiet.
  3. 00:52:871 (5) - ^
  4. 00:54:471 (1,2,3,4,5) - ^
>Superior
  1. 00:44:971 - Break?
>Epic
  1. 01:26:071 (2) - Place this at (68,84) (DS 0.9x)?
Okay, that's it.

Good luck on the way 8-)
Topic Starter
Kyshiro

Hinsvar wrote:

Hi there. Let's begin the mod.

*Note: Gold ones are a must-do. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. Everything's fine on the block. Let's see the diffs.
>Fine
  1. 00:45:071 - Add a break? Too short for a break
  2. 00:51:271 (3) - This... feels odd. Dunno why, cannot describe. Maybe because it's too quiet.I can't figure what's wrong here .-.
  3. 00:52:871 (5) - ^ ^
  4. 00:54:471 (1,2,3,4,5) - ^^ well maybe a little, but it's fine o-o
>Superior
  1. 00:44:971 - Break?Again, too short for a break.
>Epic
  1. 01:26:071 (2) - Place this at (68,84) (DS 0.9x)?Not necessary o-o its not even that much of a jump.
Okay, that's it.

Good luck on the way 8-)
Too bad I couldn't add anything, but you tried and that's what counts I suppose. Thanks.
yongtw123
My bad, I was delayed.

Overall
1. The section where you put kiai doesn't feel like a climax. Shouldn't starting from 01:45:671 here be better?
2. I don't get why you put a break near the end. It's like abruptly silencing a crescendo!
3. :!: Offset is too early, I recommend 12877. Adjust this after you go through the below.

[Fine]
A peculiar but somewhat monotonous way to put rhythm. Although not exactly following the melody I think it is at least acceptable.
:!: I suggest using finishes on places like 00:22:071 (5,6). You did on higher difficulties, right?
:arrow: if you actually did follow the hitsounds in background, you can improve and create variations in rhythm

[Superior]
:!: Again, you may be missing some finishes?
:!: Patterns are obviously less polished in this diff. Consider optimizing.
:shock: I'm sorry to say this but this diff is actually boring. It's almost all 1/4 beats. More variations are needed.
00:36:871 (4,5,6,7,8) - - spacing!
01:39:671 (3,4,5,6) - ^

[Exquisite]
00:44:071 (5,6,7,8,9) - not exactly a pentagon
01:03:871 (x) - sounds like missing a note
01:07:071 (1) - at least add a clap at start of slider?
01:13:471 (1) - clap
01:42:271 (2,1) - between these, feels empty...how about putting 2 notes 01:42:871 (x) and 01:43:671 (x)?
01:50:271 (x) - feel like missing a ntoe
02:12:271 (3,4,1) - spacing

[Epic]
Now this is epic in terms of long~ streams
:arrow: Why slidertick rate 2? 1 should be enough.
01:07:071 (7) - clap, maybe with (8) too?
01:13:471 (4) - ^
01:23:271 (1) - judging from your previous combos, remove NC here and place it 01:23:371 (2) ?
01:26:471 (3) - ^ same problem
01:29:671 (1) - ^

===============================

Very nice hitsound set!

But some more work may be required on easier difficulties.

Nevertheless pretty well-done for a first-time mapper (I presume?).

Good luck!
Topic Starter
Kyshiro

yongtw123 wrote:

My bad, I was delayed.
SPOILER
Overall
1. The section where you put kiai doesn't feel like a climax. Shouldn't starting from 01:45:671 here be better?
2. I don't get why you put a break near the end. It's like abruptly silencing a crescendo!
3. :!: Offset is too early, I recommend 12877. Adjust this after you go through the below.

[Fine]
A peculiar but somewhat monotonous way to put rhythm. Although not exactly following the melody I think it is at least acceptable.
:!: I suggest using finishes on places like 00:22:071 (5,6). You did on higher difficulties, right?
:arrow: if you actually did follow the hitsounds in background, you can improve and create variations in rhythm

[Superior]
:!: Again, you may be missing some finishes?
:!: Patterns are obviously less polished in this diff. Consider optimizing.
:shock: I'm sorry to say this but this diff is actually boring. It's almost all 1/4 beats. More variations are needed.
00:36:871 (4,5,6,7,8) - - spacing!
01:39:671 (3,4,5,6) - ^

[Exquisite]
00:44:071 (5,6,7,8,9) - not exactly a pentagon
01:03:871 (x) - sounds like missing a note
01:07:071 (1) - at least add a clap at start of slider?
01:13:471 (1) - clap
01:42:271 (2,1) - between these, feels empty...how about putting 2 notes 01:42:871 (x) and 01:43:671 (x)?
01:50:271 (x) - feel like missing a ntoe
02:12:271 (3,4,1) - spacing

[Epic]
Now this is epic in terms of long~ streams
:arrow: Why slidertick rate 2? 1 should be enough.
01:07:071 (7) - clap, maybe with (8) too?
01:13:471 (4) - ^
01:23:271 (1) - judging from your previous combos, remove NC here and place it 01:23:371 (2) ?
01:26:471 (3) - ^ same problem
01:29:671 (1) - ^
===============================

Very nice hitsound set!

But some more work may be required on easier difficulties.

Nevertheless pretty well-done for a first-time mapper (I presume?).

Good luck!
Thanks alot for your mod, added everything :3
Ayu
[Fine]
00:22:071 (5) - Whistle?
00:24:871 (3) - ^
00:25:271 (4) - ^
00:28:471 (4) - ^
00:31:671 (5) - ^
00:42:871 (1,2,3) - Is it supposed to look like this?
01:07:271 (4,5) - Could also end up on the same line as (3)'s end.
01:22:871 (4) - Whistle?
01:25:671 (3,4) - ^
01:32:071 (3,4) - ^
01:45:671 - You could increase Slider Velocity just a bit here, I think it will fit with the music just going a bit faster.
01:51:271 (4,5) - Whistle?
01:57:671 (3,4) - ^

[Superior]
00:14:471 (3,4,5) - Could have a better pattern
00:17:671 (3,4,5) - ^
00:37:671 (6) - Use an approach circle to blanket the slider :)
01:28:071 - You can use a note here, I think.
01:45:671 - You could increase Slider Velocity just a bit here, I think it will fit with the music just going a bit faster.
02:23:271 (3,4,5) - Could have a better pattern

[Exquisite]
Didn't encounter any problems here c:

[Epic]
Same as Exquisite, couldn't find any problems here. Damn I love those streams.

Good map you made here. Your 2 high diff's are just awesome :D
Topic Starter
Kyshiro

Ayu wrote:

[Fine]
00:22:071 (5) - Whistle?
00:24:871 (3) - ^
00:25:271 (4) - ^
00:28:471 (4) - ^
00:31:671 (5) - ^
00:42:871 (1,2,3) - Is it supposed to look like this?Yeah
01:07:271 (4,5) - Could also end up on the same line as (3)'s end. Possible, but right now it forms a triangle with 3 and 1
01:22:871 (4) - Whistle?
01:25:671 (3,4) - ^
01:32:071 (3,4) - ^
01:45:671 - You could increase Slider Velocity just a bit here, I think it will fit with the music just going a bit faster.I prefer keeping it like this, it's easy after all
01:51:271 (4,5) - Whistle?
01:57:671 (3,4) - ^

[Superior]
00:14:471 (3,4,5) - Could have a better pattern Done
00:17:671 (3,4,5) - ^ Done
00:37:671 (6) - Use an approach circle to blanket the slider :) lolwtf didn't notice this failure, fixed
01:28:071 - You can use a note here, I think. Added
01:45:671 - You could increase Slider Velocity just a bit here, I think it will fit with the music just going a bit faster.I like it the way it is, it's not necessary
02:23:271 (3,4,5) - Could have a better patternFixed

[Exquisite]
Didn't encounter any problems here c:

[Epic]
Same as Exquisite, couldn't find any problems here. Damn I love those streams.

Good map you made here. Your 2 high diff's are just awesome :D
The whistles are a no
Thanks for your mod :3
B2IN
H i :D

[General]
Osb file in the folder still remains
[Fine]
fine :D
[Superior]
00:24:471 (2) - spacing
[Exquisite]
01:08:271 (4) - I recommend that you put notes here


00:57:871 (4) - how about this one ?


01:21:271 (3) - right 1 gird (Fourth dot)

[Epic]
nothing

good luck ^^
those
Here's a short mod:

[General]
Add "newgrounds" to tags; I'm very confident that's where it came from. Dimrain47 has a lot of stuff there.

[Epic]
Use Tick Rate 2; you have long sliders that need some sense of direction.
00:16:471 (1) - Hits HP Bar.

Find me in game some time; I'm a fan of this guy's music.
Topic Starter
Kyshiro

B2IN wrote:

H i :D

[General]
Osb file in the folder still remains
[Fine]
fine :D
[Superior]
00:24:471 (2) - spacing There's no spacing problem here? o-o
[Exquisite]
01:08:271 (4) - I recommend that you put notes here Not really D:


00:57:871 (4) - how about this one ? Okay


01:21:271 (3) - right 1 gird (Fourth dot) Done

[Epic]
nothing

good luck ^^
Thanks for your mod :3

those wrote:

Here's a short mod:

[General]
Add "newgrounds" to tags; I'm very confident that's where it came from. Dimrain47 has a lot of stuff there. Added

[Epic]
Use Tick Rate 2; you have long sliders that need some sense of direction. Don't really like it D: Not really necessary either
00:16:471 (1) - Hits HP Bar. Ah stupid failure of mine, thanks :3

Find me in game some time; I'm a fan of this guy's music. ~Will do
Thanks for your mod :3
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