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Crush 40 - Live & Learn

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Topic Starter
K2J
This beatmap was submitted using in-game submission on Friday, January 30, 2009 at 11:25:44 PM

Artist: Crush 40
Title: Live & Learn
Source: Sonic Adventure 2
BPM: 172
Filesize: 6435kb
Play Time: 04:20
Difficulties Available:
  1. Faker (0.97 stars, 128 notes)
  2. Hedgehog (3.17 stars, 284 notes)
  3. Heroic (4.91 stars, 503 notes)
  4. Ultimate Life (4.54 stars, 425 notes)
Download: Crush 40 - Live & Learn
Information: Scores/Beatmap Listing
---------------
I've always wanted to map this song, mostly because I had the idea of a Sonc-themed EBA mod with this being the final song. I even have a beatmap in my head, but lack the artistic skill to make the various images.

Special note on the last difficulty (Hero): It's an instrumental, and it is damn hard. It's possible score is way over 10 million, even if I take the slider ticks down to 1 instead of 2 as I have it right now (1001 combo FTW). If anyone has a way of reducing it in organic ways, let me know; else, I may just remove it and place it in limbo for those who want to play it for fun, not scoring. For now, I'm not considering it ever being ranked.

In help due to offset iffyness.

HISTORY

5 Dec 2008: Hero difficulty's tick count moved down to lower score to 19.5 milliion.
5 Dec 2008 mkII: Non-hero offsets changed as per Zerostarry's recommendations in IRC.
6 Dec 2008: Changed non-hero offsets back to a quarter note multiple away from Zerostarry's to produce a better countdown. Also added a few whistles.
5 Jan 2009: Yeah, Instrumental sucked. Deleted; working on new Heroic difficulty (it's currently just Ultimate Lifeform flipped, but that'll change).
23 Jan 2009: Dunno if this is any better... all difficulties "done".
28 Jan 2009: Heroic down below 10 million. Thanks, Ash!
30 Jan 2009: Tried my best to follow whymeman's suggestions...
Zerostarry
For Vocals~

Offset: 689
Atmey
Go go, this song is awesome.
Topic Starter
K2J
This map has been deleted on the request of its creator. It is no longer available.
whymeman
Sorry if I overlook any errors or misinterpret them. I'll try to best I can to help point out anything but its up to you how you see the corrections (you might see it better then I can). Sorry in advance for part-by-part input as life for me right now is a bit hectic -_- ;;

[Faker]

02:00:86 (1,2) - The timming sounds a bit off. Try adjusting (1) back to 02:00:60 and (2) at 02:01:29 but ending the slider at 02:01:822 [x4] to see if that helps.

03:22:40 (6) - The timming here sounds a bit off as well. Try adjusting it backwards to 3:22:229 and extending the end of the slider to 3:23:275 to see if it puts the hit notes back in sync.

[Headgehog]

01:46:82 (7) - Sound like it just hit too early and out of sync. Try 1:46:996 to 1:47:519 to see if it helps.

04:08:62 (1,2,3,4,5,6,7,8,9)* - This section appears out of sync.

04:11:41 (1,2,3,4,5,6,7,8,9)* - Same as above.

04:14:20 (1,2,3,4,5,6,7,8,9)* - Same as above but a bit more noticable.

04:16:99 (1,2,3,4,5,6,7,8,9)* - This section appears more out of sync but mostly shows at 1 to 3

04:19:83 (1,1,1,1)* - Also a bit off sync

(* Try moving them about 1/8 to the right to see if it fixes it)

[Ultimate Life]

00:31:82 (1) - Sounds irregular like it doesn't fit.

00:36:39 (4) - Just ends a bit late.

01:06:09 (12) - hits a bit too early. Try 1:06:182 to 01:06:531

01:19:70 (4) - a bit early also. Try 1:19:787

01:46:82 (9,10) - Hitting too early and the end points of the sliders don't match beat to beat. Try 1:46:996 - 1:47:345 for (9) and try 1:47:519 for (10) and extend the endpoint a bit to 1:48:043 to see if that fixes it.

02:11:67 (12) - a bit too early. Try 02:11:76 then reduce the slider to 2:12:113 to see if that fixes the problem.

02:25:28 (4) - a bit early. Try 2:25:368

03:04:26 (9) - Ends just a bit late. Try ending the slider at 3:04:787 to see if it helps.

03:22:84 (12) - a bit to early like before. Try 3:22:926 and reduce the slider to end at 3:23:275 to see if that fixes it.

03:36:44 (4) - a bit too early again. Try 03:36:531

04:08:62 (1,2,3,4,5,6,7,8,9,10*,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10*,1,2,3,4,5,6,7,8,9) -
This section appears out of sync like in the Headgehog difficulty and the two (10)'s sounds a bit late.

**[Heroic]

01:59:81 (3) - sounds like its hitting a bit late

01:59:90 (4) - sounds a bit early

03:06:18 (2,3) - sounds like its hitting a bit earlier than it should

04:10:97 (10) and 04:16:56 (10) - The timming on this slider is off. Sounds like its hitting a bit late.


------------------[Extra Notes]------------------

Did you try using 171.700 BMP? Maybe that's why the song seems a bit off sync with the hit notes (excluding hit note placement errors). Just a thought, though I can understand the song itself is really complex to get the notes in the right place.

**[Heroic]
The circle sizes are extremely too small and to make things worse, with higher overall difficulty settings, these notes are just flying by before I can even get to catch it which makes it too difficult to play. Maybe just adjusting the circle size a bit can help? Also, it sounds off sync again at the end of it like ther other 2 difficulties i've mention it in. I like the song too but the small error of the BPM seems to just kick in at that point of the song. That might be the cause of the most of the errors from what I think.

I hope this helps and don't give up :)
Phantom Ganon
Good stuff. Lower difficulties could use some work, but I like it. :)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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