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Storyboard Crashes :(

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Topic Starter
GladiOol
Everytime I want to go to my 'Sprites Library' my Osu just crashes.
(Mabye there's a limit to the amount of background per song?)
But I want to make this Nico Nico Douga map... which has loads of songs and I want one background per song.
I went well with the first 4 backgrounds but now when I click on 'Sprites Library' my Osu just Crashes.
*Note* I can use it on other maps/songs.. so It's particully that map. (Mabye I did something wrong :()

System.IndexOutOfRangeException: De index ligt buiten de matrixgrenzen.
bij #zd.#p5.Update(GameTime )
bij Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
bij #ee.#Re.#ZC()
bij #jd.#Ed.#Kv()
bij #ee.#Re.Update(GameTime )
bij Microsoft.Xna.Framework.Game.Tick()
bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bij Microsoft.Xna.Framework.GameHost.OnIdle()
bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.Run(Form mainForm)
bij Microsoft.Xna.Framework.WindowsGameHost.Run()
bij Microsoft.Xna.Framework.Game.Run()
bij #ee.#de.#5z()

Hope anybody can help me.. thanks already!
peppy
It would be very helpful if you can BSS or upload the osz file (without removing unused files) so I can replicate this. I'll have a look at it tonight either way.
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