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Otokaze - Karen (Short Ver.)

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Total Posts
64
Topic Starter
spboxer3
This beatmap was submitted using in-game submission on 2012年6月4日 at 下午 08:47:23

Artist: Otokaze
Title: Karen (Short Ver.)
Tags: ertyukjh010 sokiyar Chill Collection Vol.3
BPM: 184
Filesize: 6823kb
Play Time: 02:24
Difficulties Available:
  1. ERT's Natsu (2.63 stars, 164 notes)
  2. Hanabi (5 stars, 435 notes)
  3. Karen (4.28 stars, 192 notes)
  4. Taiko Oni (4.83 stars, 678 notes)
Download: Otokaze - Karen (Short Ver.)
Download: Otokaze - Karen (Short Ver.) (Special SB) By sherrie__fay
Information: Scores/Beatmap Listing

---------------

[Otokaze - 夏恋 (keran)]

[full ver.]

[ert's Natsu]
finish By: ertyukjh010

[Karen]
finish By: spboxer3

[Hanabi]
finish By: spboxer3

[Taiko Oni]
finish By: spboxer3
Pokie
瞎了上傳了 瞎了沒kd了...
Kotone
Keran
tutuhaha
前排
GiNa
BPM 184 你竟然叫我這小沙包單指戳
你改行要當S了嗎>_>...
sherrie__fay
总体感觉比你传我的时候排得好了\:D/

自己打着有几处节奏还是感觉需要梳理一下
首先是01:05:995 (3,4) - 这里还是顺应前面改成单点或者只把3改成单点也可以
尤其(3)这里遮挡很厉害看不见 后边好像还有个类似的地方也是 但那里还可以凑合过去 这个遮地理位置不是很好(你在说什么
01:21:647 (5,6) - 这两个的顺序倒过来
01:29:147 (7,8,9,10,11,12) - 这边跳有点乱来了



放弃吧 赌上全部的爱和感动 我SB一定要做比你好看
Topic Starter
spboxer3

sherrie__fay wrote:

总体感觉比你传我的时候排得好了\:D/

自己打着有几处节奏还是感觉需要梳理一下
首先是01:05:995 (3,4) - 这里还是顺应前面改成单点或者只把3改成单点也可以
尤其(3)这里遮挡很厉害看不见 后边好像还有个类似的地方也是 但那里还可以凑合过去 这个遮地理位置不是很好(你在说什么
01:21:647 (5,6) - 这两个的顺序倒过来
01:29:147 (7,8,9,10,11,12) - 这边跳有点乱来了

其他的沒動._.

放弃吧 赌上全部的爱和感动 我SB一定要做比你好看 WT!!!!
Mystica
臥槽跟lks那個感覺CP的即視感
ertyukjh010
Pokie

Mystica wrote:

臥槽跟lks那個感覺CP的即視感
:roll: 你說神馬 雖然我也覺得
LKs

Mystica wrote:

臥槽跟lks那個感覺CP的即視感
我没觉得..只是音乐出自一人之手
Sonico Makaron
MOD from PM in Game

[General]
Looks fine

[ERT'Natsu]
00:37:625 (4) - add clap
00:57:517 (2) - 1 grid left?
01:13:821 (6) - remove clap end slider
01:19:365 (3) - ^ beginer slider
01:37:625 (3) - ^
01:45:452 (3) - remove clap
02:04:039 (1) - ^
02:06:321 (4) - ^?
02:15:778 (1) - add NC?

[Keran]
cant find anything wrong

[Hanabi]
cant find anything wrong

good luck~
kyuten
Hi~Request from spboxer3 in-game chat

[General]
ERT's Natsu难度少了这行代码
SliderBorder : 255,255,255
note的颜色和背景在一起有时候容易看不清...尤其是黄颜色在靠下面的部分..


[Storyboard]
SB\SB6.jpeg 这个图像的画质好像有点差了...换一个更好一点的><


[ERT's Natsu]
00:52:299 - 这个附近其他两个难度有手动调整break time..这个难度没有l_l

[Keran]
wonderful~

[Hanabi]
-Beatmap-
00:05:017 (4) - 和2重合的话打起来稍有别扭...
00:05:343 (1) - 这里的音效怎么好像有点破音lol
00:36:484 (1) - 应该没问题不过稍有些难读
01:28:495 (4) - 1/3好像有些别扭(后面同


[Overall]
Hanabi难度试一下AR8~(逃...
快去rank吧快去rank吧>///<
才没看到菲姐写的什么2333333
Topic Starter
spboxer3

kyuten wrote:

Hi~Request from spboxer3 in-game chat

[General]
ERT's Natsu难度少了这行代码
SliderBorder : 255,255,255
note的颜色和背景在一起有时候容易看不清...尤其是黄颜色在靠下面的部分..


[Storyboard]
SB\SB6.jpeg 这个图像的画质好像有点差了...换一个更好一点的><


[ERT's Natsu]
00:52:299 - 这个附近其他两个难度有手动调整break time..这个难度没有l_l

[Keran]
wonderful~

[Hanabi]
-Beatmap-
00:05:017 (4) - 和2重合的话打起来稍有别扭...
00:05:343 (1) - 这里的音效怎么好像有点破音lol
00:36:484 (1) - 应该没问题不过稍有些难读
01:28:495 (4) - 1/3好像有些别扭(后面同


[Overall]
Hanabi难度试一下AR8~(逃...
快去rank吧快去rank吧>///<
才没看到菲姐写的什么2333333
抱歉我就沒改摟^^~
謝謝你的mod~
yongtw123
This is an already very well-done mapset, I can't pick much.

General
Shouldn't the BPM be 92 instead?!

[ERT's Natsu]
The sliderslides at the beginning of song are not entirely silenced. You may wish to "plant some grass".

[Karen]
Very nice.

[Hanabi]
Although technically sound, I seriously dislike the fact there are empty beats, eg. 00:25:723 (4,1).
The rhythm was flowing very fast and without warning there is an anti-jump.
Unless the player studies the map thoroughly, playing this diff will be quite frustrating.

In later parts your jumps look good, but spacing goes up and down within a combo very drastically.
Ex. 01:07:952 (1,2,3,4,5,6,7,8)
01:20:995 (1,2,3,4,5,6,7,8)
01:45:778 (1,2,3,4,5,6,7,8)
They look good aesthetically, but considering flow and how they fit the music, I'd say definitely not optimal.
Next time when putting jumps, try putting flow into consideration.
In other words, either make spacing not to change that much within a combo, or avoid stacking objects obscuring the path of jumps.

=====================

Well-done and quite complete.

No kds necessary for this post.

Good luck!
Topic Starter
spboxer3

yongtw123 wrote:

This is an already very well-done mapset, I can't pick much.

General
Shouldn't the BPM be 92 instead?!

[ERT's Natsu]
The sliderslides at the beginning of song are not entirely silenced. You may wish to "plant some grass".

[Karen]
Very nice.

[Hanabi]
Although technically sound, I seriously dislike the fact there are empty beats, eg. 00:25:723 (4,1).
The rhythm was flowing very fast and without warning there is an anti-jump.
Unless the player studies the map thoroughly, playing this diff will be quite frustrating.

In later parts your jumps look good, but spacing goes up and down within a combo very drastically.
Ex. 01:07:952 (1,2,3,4,5,6,7,8)
01:20:995 (1,2,3,4,5,6,7,8)
01:45:778 (1,2,3,4,5,6,7,8)
They look good aesthetically, but considering flow and how they fit the music, I'd say definitely not optimal.
Next time when putting jumps, try putting flow into consideration.
In other words, either make spacing not to change that much within a combo, or avoid stacking objects obscuring the path of jumps.

=====================

Well-done and quite complete.

No kds necessary for this post.

Good luck!
我依舊是給了
Thanks your mod ^^
DarknessAngel
request from In-game PM ~ :)

Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice



General

  1. 01:45:778 - 這裡剛好是這kai time的中心點,做一次噴泉效果嗎?

Hanabi

  1. 00:36:484 (1) - 真心覺得這spacing不好,挺confusing的,疊在00:36:973 (3)或00:36:158 (6)上合適點(總之就是要增加間距)
  2. 01:00:125 (4) - 往上一格好看些
  3. 01:07:136 (6) - ctrl + R will flow better
  4. 01:34:854 (6,7) - ctrl + R更爽o.o
  5. 很好(我看到一些我也會常用的梗lol)


Keran

  1. 00:09:256 (1) - 雖然你叫我不要mod音效...可這裡明明就要加whistle的T.T。嘛,其他就算了
  2. 00:29:473 (1) - 這slider沒用好,把第3點拉到(x:224,y:168)
  3. 02:09:256 (3) - 這拉條有點歪掉,試試看這樣子 ?

ERT's Natsu

  1. 00:08:930 (3) - 消掉grid snap然後把這note移到(x:209,y:37)


沒啥好說,好圖
隨意丟顆star再說聲goodbye
good luck ~
:)
Leorda
Hi there

[General]
* I feel that Combo Colours 1 is blending the BG, but I'm not sure about this


[ERT's Natsu]
* This diff must have a Sliderboroder under [Colour] tab, like others

01:56:212 (1) - Why this slider is the only one who has a finish hitsound?


[Keran]
* AR +1?

00:39:256 (2) - Remove clap at head slider?
01:59:473 (2) - Extend this to 01:59:962 and add clap at end?


[Hanabi]
00:26:049 (1,2) - I hate if this pattern is same as 00:25:560 (3,4) but (1) is snap at next red tick. But it just my feeling, though
00:33:875 (1,2) - ^
00:41:865 (5) - New combo?
01:29:636 (10,12) - Because (10) is stack with (8), it really confuse me. Try to switch place for this one? But, I'm not sure....


Good job~
Topic Starter
spboxer3

DarknessAngel wrote:

request from In-game PM ~ :)

Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice



General

  1. 01:45:778 - 這裡剛好是這kai time的中心點,做一次噴泉效果嗎? 抱歉 我不想耶 因為已經用SB作了效果了

Hanabi

  1. 00:36:484 (1) - 真心覺得這spacing不好,挺confusing的,疊在00:36:973 (3)或00:36:158 (6)上合適點(總之就是要增加間距) keep it
  2. 01:00:125 (4) - 往上一格好看些 改了些
  3. 01:07:136 (6) - ctrl + R will flow better keep it
  4. 01:34:854 (6,7) - ctrl + R更爽o.o keep it
  5. 很好(我看到一些我也會常用的梗lol) 是這樣嗎0.0 可是我怎麼沒看過...


Keran

  1. 00:09:256 (1) - 雖然你叫我不要mod音效...可這裡明明就要加whistle的T.T。嘛,其他就算了 這地方沒改耶~ 這邊我本來就是要擺這樣的...
  2. 00:29:473 (1) - 這slider沒用好,把第3點拉到(x:224,y:168) "額...這個嘛 我是改了下啦 但是不是你的位置"
  3. 02:09:256 (3) - 這拉條有點歪掉,試試看這樣子 ? 沒歪掉啦>_<



ERT's Natsu

  1. 00:08:930 (3) - 消掉grid snap然後把這note移到(x:209,y:37) "這是nazi 我幫ERT改了一下"


沒啥好說,好圖
隨意丟顆star再說聲goodbye 謝謝搂~
good luck ~
:)

Leorda wrote:

Hi there

[General]
* I feel that Combo Colours 1 is blending the BG, but I'm not sure about this Umm. I find other MAT/BAT to test it. but them doesn't give me response to this problem. I want keep it~ sorry


[ERT's Natsu]
* This diff must have a Sliderboroder under [Colour] tab, like others My bad :( ~It's Done

01:56:212 (1) - Why this slider is the only one who has a finish hitsound? like other diff. I used finish in all diff


[Keran]
* AR +1? It's too Fast AR for me~ sorry. no change this :<

00:39:256 (2) - Remove clap at head slider? umm... Keep it. sorry
01:59:473 (2) - Extend this to 01:59:962 and add clap at end? ^


[Hanabi]
00:26:049 (1,2) - I hate if this pattern is same as 00:25:560 (3,4) but (1) is snap at next red tick. But it just my feeling, though Umm. It's just some idea and style's collision. I want keep it~sorry again orz...
00:33:875 (1,2) - ^ ^
00:41:865 (5) - New combo? yep~It's fixed now
01:29:636 (10,12) - Because (10) is stack with (8), it really confuse me. Try to switch place for this one? But, I'm not sure....
I try to find player to test it. but I didn't get the complain for this part :< so I think I will keep it~ thanks ^^

Good job~ thank you~^^
Dino99
<ERT's Natsu>
  1. 00:41:865 (3) - 移到[X:256 Y:84]?
  2. 01:35:017 - 加個圈?
  3. 02:01:430 (1,2,3) - (3)排成這樣>_<?? http://puu.sh/uFUF
<Keran>
  1. 00:14:962 - whistle
  2. 00:59:799 (3,4) - 要不要做微彎:3?
<Hanabi>
  1. 00:05:017 (4) - whistle
  2. 00:15:451 (4) - ^
  3. 00:18:386 (3,4) - 位置對調如何?
  4. 01:10:886 (2,3) - ^
  5. 02:15:778 (3) - 試試這個節奏?
就這樣了~
送顆星吧@w@
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