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Rob Mayth - Heart to Heart (Nightcore Mix)

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Total Posts
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Topic Starter
Kryptogram
This beatmap was submitted using in-game submission on martes, 23 de octubre de 2012 at 07:50:53 p.m.

Artist: Rob Mayth
Title: Heart to Heart (Nightcore Mix)
Tags: tur00 BounceBabe
BPM: 170,4
Filesize: 7640kb
Play Time: 02:13
Difficulties Available:
  1. Easy (2,65 stars, 154 notes)
  2. Hard (4,6 stars, 241 notes)
  3. Insane (4,91 stars, 300 notes)
  4. tur00's Normal (3,23 stars, 177 notes)
Download: Rob Mayth - Heart to Heart (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
My second Nightcore Map! <3 2 <3 Please don't die love !!

Easy - 100%
espiritur00's Normal - 100%
Hard - 100%
Insane - 100%

SB - 100% By BounceBabe (Thank you so Much)
Skin - Used That Nightcored Skin
Custom Hitsounds - Me

Special thanks to Andrea for the mp3 and pimpG for the timming :D
Play Gabe's Diff ----> http://puu.sh/GDoy C:
Come[Back]Home
Can i make a Hard diff? :3
Topic Starter
Kryptogram

Nickname128 wrote:

Can i make a Hard diff? :3
Maybe i can add another hard to the mapset, so you can try :)
Come[Back]Home
Here is my Hard Diff :3 (or Insane lol)
http://puu.sh/E9Xm
Andrea
Good luck with the map :P
Tur00

Andrea wrote:

Good luck with the map :P
Thx for part of my friend Tea and Me :3
riffy

[Te][Amo] wrote:

Special thanks to osuplayer111 for the mp3 and the timming :D
i think you should thank Andrea, lol
/me runs
BounceBabe
>> Here << is your SB you requested. Hope you like it ><

Remember to full submit after you copied everything into your map folder

Good Luck
Topic Starter
Kryptogram
Thank you so Much BB Loved it ♥!!!!
NewRulerNA
hi

[General]
  1. "BG2.jpg" is Unrankable
    Resolution is too large. You will need to resize as less than or equal to 800x600, 640x1440, 1920x480
[Easy]
  1. 00:55:491 (5,1) - I do not like this flow. Put (1) on the extension of (5) is better.

    This is the only.
[espiritur00's Normal]
  1. 00:09:716 (5) - add NC. This combo is too long continued.
  2. 00:16:054 (4) - ^
  3. 00:58:308 (3,4) - I do not like this flow. I prefer to rotate slightly negative (4), naturally connect
  4. 01:36:336 (4) - This slider is not symmetrical
  5. 02:08:026 (2) - ^
[Hard]
  1. 00:06:900 (1,2,3) - Position is slightly weird imo.
    This placement seems to be better.
  2. 01:00:421 (1,1) - There was a sense of incongruity to pick up sound.
    Turn off the 01:01:829 (1), 01:02:885 to 01:00:421 (1) it is better to extend.
  3. 01:29:294 (2,3,4) - Should be to take the same sound as 01:26:477 (2,3,4)
    Change of rhythm was hard to understand me.
[Insane]
  1. 01:14:505 - Inherited section is unnecessary.

    This is the only.
    It is a really good map.
good luck~ :)
Dark_Ai
meeh ...
YTYuyu
I haven't modded a nightcore map in a long time. Anyways i found this on !request.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comments. I'll give you my opinion, advice, or if i'm curious about something.

[General]
You should put an Epilepsy warning for all diffs in the map. when you reach the instrumental, there will be strobing in that part part of the song.
shouldn't the spinner-metre and the spinner BG be at the same dimensions? please reply to this as i'm not sure about this.
are you thinking of adding the custom hitbursts like the ones on the other nightcore maps? since the theme is nightcore, i think the hitbursts would fit with the nightcore genre if you do add them.

[Easy]
I feel that AR2 is too slow,AR3 would flow smoother to the song IMO, so increase the AR by 1.
00:07:604 (2) - make this a v-shaped slider like the net slider like the next slider. not only it'll be consistent, but the 2nd half of the slider will blanket the next circle in the map.
00:13:942 - add a circle here. it'll follow that beat and it'll keep that 1/1 rhythm going in the song.
00:18:519 (1,2,3,4) - since this is the easiest diff, beginners might get fooled that (4) is actually (3). i think it'd be easier if you can align both of these notes to (1,2) to the left so that it'd look like a trapezoid.
00:32:252 (2) - a whistle should be at the beginning since you have a whistle at the beginning of (3) at the previous combo and at the beginning of (4) at the next combo. it'll sound odd without that whistle if you ask me.
00:36:477 (4) - same as above but it's just a circle.
00:42:111 (2) - same as 00:32:252.
00:44:928 (1) - same as 00:42:111.
00:47:744 (1) - ^
00:56:195 (1,2) - I feel that (1) shouldn't be a NC because the instrumental is still going from the previous note. (2) should be a NC because the instrumental changes.
01:10:984 (4) - delete this circle since there's no circles between (1,2,3). it'll be consistent throughout this combo.
01:17:322 - maybe add a circle to keep the 1/1 rhythm going during gameplay. beginners might hit the slider too early since they might think it's following this part instead of the next.
01:20:843 - ^
01:38:449 - add a circle to follow vocals in this part.

[espiritur00's Normal]
00:07:604 (2,3,4) - I suggest that you make (2,4) curved sliders to give off a flowly feeling to the map. i think doing straight sliders at this part looks dull and boring for me.
00:10:421 (2) - same as above but make this a curved slider going up.
00:17:815 (1) - replace this for 2 circles so that it'd make sense. the 2nd circle should be a NC since the melody of the song changes.
00:22:392 (3) - add a whistle here. it'll follow the beat in the song.
00:23:801 (5) - do Ctrl+> because that overlap on (3) bothers me a bit, and *nazi* make this slider symmetrical. the bumps at the slider look uneven.
00:36:477 (4) - you forgot to add a whistle here. add it to keep the consistency in whistles in the map.
00:39:294 (1) - same as above but at the beginning.
00:41:407 (3) - this time at the end of the slider.
00:44:928 (4) - same as 00:36:447.
00:53:730 (3) - add a whistle at the end for consistency in whistles and to match that small clash in the song?
00:56:195 (4) - same as above but to match the instrumental in the song.
01:06:054 (1,2,3,4,5,6) - if you want, you can replace circles for sliders and leave out a few circles to make the pattern fun and entertaining for players to enjoy.
01:13:097 (5) - hmm think you cam make this S slider nicer? make the curves even on this slider to make it nicer.
02:05:561 (3) - *nazi* go 1 grid right so that it'd align to the previous note.
a nice diff, but i suggest that you curve some of the straight sliders to flow a lot smoother to the song.

[Hard]
same as easy but AR7.
00:16:230 (1) - maybe add a clap at the end to match that snap in the song?
00:16:935 (2) - Do Ctrl+J for this slider. it'll make a blanket for the previous slider during gameplay.
00:33:660 (5) - add a whistle to match that beat in the song.
00:47:745 (3) - same as above but at the beginning.
01:00:069 (2) - align this to (1) so that it'd technically look like a diamond for this pattern.
01:41:794 (2) - maybe replace this for a circle for a slider-circle pattern? i think it'll give off a nice pattern when you hit the notes during gameplay.
01:49:364 (3) - maybe make this a curved slider going to the left to make it flow a bit smoother to the next note?
this diff is perfect. i couldn't find anything big on this map.

[Insane]
00:25:209 (6) - same as 00:33:660 on hard, but at the beginning.
00:33:660 (4) - same as hard.
00:36:125 (3) - this time at the repeat arrow.
00:40:350 - add a circle here. it'll be consistent with 00:39:294 since they're following the long pause in the vocals in the song.
02:11:547 (6) - make this NC. it'll be consistent with your other diffs and the instrumental changes in the song.
02:12:252 (1) - remove the NC if you follow the suggestion above. again it'll be consistent with your other diffs.
same comment as hard.

I guess that's it. The SB and the song really touched my heart. it's perfect for expanding one's relationship. for that take 2 stars and GL :D
Pereira006
hello~~

[Easy]

00:31:899 (1) - Remove NC and 00:32:252 (2) - add NC.feel change drums
00:32:252 (2) - Add a whistle on the start i guess you miss this
00:34:716 (1) - Remove NC and 00:35:069 (2) - Add NC
00:36:477 (4) - Add a whistle. this song the drums feel like need whistle imo
00:42:111 (2) - Add a whistle on the start. ^ same
00:44:928 (1) - Add a whistle.^ same happened
00:47:744 (1) - Add a whistle.^ same happened
01:07:111 (1) - Remove NC and 01:07:463 (2) - Add NC. because the Lyrics is change if you keep it consistency imo

stuff cool

[espiritur00's Normal]

00:11:125 (3,1) - inconsistent spacing
00:32:252 (3) - Grid 1 down to fix spacing
00:36:477 (4,1) - inconsistent spacing also if fix so you need really fix spacing at 00:37:885 (2,3,4,5)
00:36:477 (4) - Add a whistle. same explained on Easy
00:39:294 (1) - Add a whistle on the start
00:41:407 (3) - Add a whistle on the end
00:44:928 (4) - Add a whistle
00:45:632 (1) - Add a whistle on the end
00:47:040 (2) - Add a whistle on the end
00:52:674 (2) - bug newcombo you have put manually new combo
00:53:730 (4) - Add a whistle on the end you miss add this
00:56:195 (4) - Add a whistle on the end ^ same
01:12:745 (4,5) - inconsistent spacing
01:42:674 (5) - need put center i mean this http://puu.sh/Gsqy then 01:43:730 (6) - grid 1 left to fix symentric with 01:42:322 (4)
02:05:209 (2) - grid 1 left to fix symentric

look great, but is hard understand you style the "new combo" consistency" but look great

[Hard]

00:33:660 (5) - Add a whistle. explained on easy
00:36:477 (5) - Add a whistle
00:42:111 (4) - Add a whistle on the start
00:44:928 (4) - Add a whistle
00:47:745 (3) - Add a whistle on the start
01:15:914 (4) - I can see my owm is bad symentric arc
02:00:280 (1) - Add a whistle you did at easy so is good if you add this
02:01:688 (4) - Add a whistle ^ same
02:03:097 (3) - Add a whistle ^ same
02:04:505 (1) - Add a whistle on the start ^ same
02:05:914 (4) - Add a whistle on the start ^ same

[Insane]

00:33:660 (4) - Add a whistle on the start, same happened on easy
00:36:125 (3) - Add a whistle on repeat ^ same
00:42:111 (4) - Add a whistle on the start ^ same
02:05:914 (3) - Add a whistle on the start, you miss add whistle
02:06:618 (4) - Add a whistle on the start ^ same
02:07:322 (5) - Add a whistle on the start ^ same
02:08:026 (6) - Add a whistle on the start ^ same

stuff armazing
[]
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
good luck and bye bye
BounceBabe
You still didnt change the pause and fail-overlay pictures ;3
Aurele
Topic Starter
Kryptogram
  1. Fixed Everything NewRulerNA, About the Bg i think its fine because its part of the SB not the BG, but i'll talk that to a BAT
  1. To Byakugan
SPOILER

Byakugan249 wrote:

I haven't modded a nightcore map in a long time. Anyways i found this on !request.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comments. I'll give you my opinion, advice, or if i'm curious about something.

[General]
You should put an Epilepsy warning for all diffs in the map. when you reach the instrumental, there will be strobing in that part part of the song. Done
shouldn't the spinner-metre and the spinner BG be at the same dimensions? please reply to this as i'm not sure about this. Talked to a BAT and he said that they should be the same but that doesn't matter anyway
are you thinking of adding the custom hitbursts like the ones on the other nightcore maps? since the theme is nightcore, i think the hitbursts would fit with the nightcore genre if you do add them. I would add them but i don't have any kind of idea of how

[Easy]
I feel that AR2 is too slow,AR3 would flow smoother to the song IMO, so increase the AR by 1. Done
00:07:604 (2) - make this a v-shaped slider like the net slider like the next slider. not only it'll be consistent, but the 2nd half of the slider will blanket the next circle in the map. Done
00:13:942 - add a circle here. it'll follow that beat and it'll keep that 1/1 rhythm going in the song. Hmm i like how the rhythm goes over there so no
00:18:519 (1,2,3,4) - since this is the easiest diff, beginners might get fooled that (4) is actually (3). i think it'd be easier if you can align both of these notes to (1,2) to the left so that it'd look like a trapezoid. Fixed in some way
00:32:252 (2) - a whistle should be at the beginning since you have a whistle at the beginning of (3) at the previous combo and at the beginning of (4) at the next combo. it'll sound odd without that whistle if you ask me. Yea right so fixed
00:36:477 (4) - same as above but it's just a circle. Done
00:42:111 (2) - same as 00:32:252. ^
00:44:928 (1) - same as 00:42:111.^
00:47:744 (1) - ^^
00:56:195 (1,2) - I feel that (1) shouldn't be a NC because the instrumental is still going from the previous note. (2) should be a NC because the instrumental changes. yea Done
01:10:984 (4) - delete this circle since there's no circles between (1,2,3). it'll be consistent throughout this combo. No, because i tried to start a new rhythm over there so no
01:17:322 - maybe add a circle to keep the 1/1 rhythm going during gameplay. beginners might hit the slider too early since they might think it's following this part instead of the next. Changed in other way
01:20:843 - ^ No change, i think its ok there
01:38:449 - add a circle to follow vocals in this part. I agree but i won't because i think they are so many notes in that part that will confuse new players

[espiritur00's Normal]
00:07:604 (2,3,4) - I suggest that you make (2,4) curved sliders to give off a flowly feeling to the map. i think doing straight sliders at this part looks dull and boring for me. Okay
00:10:421 (2) - same as above but make this a curved slider going up. No, i think its fine
00:17:815 (1) - replace this for 2 circles so that it'd make sense. the 2nd circle should be a NC since the melody of the song changes. Yeah done
00:22:392 (3) - add a whistle here. it'll follow the beat in the song. Ok
00:23:801 (5) - do Ctrl+> because that overlap on (3) bothers me a bit, and *nazi* make this slider symmetrical. the bumps at the slider look uneven.
Changed in other way (i don't know what its Ctrl+>
00:36:477 (4) - you forgot to add a whistle here. add it to keep the consistency in whistles in the map. Added
00:39:294 (1) - same as above but at the beginning. ^
00:41:407 (3) - this time at the end of the slider. ^
00:44:928 (4) - same as 00:36:447. ^
00:53:730 (3) - add a whistle at the end for consistency in whistles and to match that small clash in the song? Done
00:56:195 (4) - same as above but to match the instrumental in the song. Done
01:06:054 (1,2,3,4,5,6) - if you want, you can replace circles for sliders and leave out a few circles to make the pattern fun and entertaining for players to enjoy. Added some sliders
01:13:097 (5) - hmm think you cam make this S slider nicer? make the curves even on this slider to make it nicer. Did my best fixing it u.u
02:05:561 (3) - *nazi* go 1 grid right so that it'd align to the previous note. Done
a nice diff, but i suggest that you curve some of the straight sliders to flow a lot smoother to the song.

[Hard]
same as easy but AR7.
00:16:230 (1) - maybe add a clap at the end to match that snap in the song? No, i think it sounds bad
00:16:935 (2) - Do Ctrl+J for this slider. it'll make a blanket for the previous slider during gameplay. No, i like how it look
00:33:660 (5) - add a whistle to match that beat in the song. Ok
00:47:745 (3) - same as above but at the beginning. Done
01:00:069 (2) - align this to (1) so that it'd technically look like a diamond for this pattern. I don't get if horizontally or vertically
01:41:794 (2) - maybe replace this for a circle for a slider-circle pattern? i think it'll give off a nice pattern when you hit the notes during gameplay. Done ?
01:49:364 (3) - maybe make this a curved slider going to the left to make it flow a bit smoother to the next note? Yea done
this diff is perfect. i couldn't find anything big on this map. Thanks

[Insane]
00:25:209 (6) - same as 00:33:660 on hard, but at the beginning. Ok
00:33:660 (4) - same as hard. Done
00:36:125 (3) - this time at the repeat arrow. Done
00:40:350 - add a circle here. it'll be consistent with 00:39:294 since they're following the long pause in the vocals in the song. Done
02:11:547 (6) - make this NC. it'll be consistent with your other diffs and the instrumental changes in the song. Done
02:12:252 (1) - remove the NC if you follow the suggestion above. again it'll be consistent with your other diffs. Done
same comment as hard. Thanks

I guess that's it. The SB and the song really touched my heart. it's perfect for expanding one's relationship. for that take 2 stars and GL :D Thank you so Much

  1. To Pro-Pereira006
SPOILER

Pereira006 wrote:

hello~~ Hi !!

[Easy]

00:31:899 (1) - Remove NC and 00:32:252 (2) - add NC.feel change drums Yea! Done
00:32:252 (2) - Add a whistle on the start i guess you miss this Fixed in other mod
00:34:716 (1) - Remove NC and 00:35:069 (2) - Add NC Done
00:36:477 (4) - Add a whistle. this song the drums feel like need whistle imo Fixed in other mod
00:42:111 (2) - Add a whistle on the start. ^ same Fixed in other mod
00:44:928 (1) - Add a whistle.^ same happened Fixed in other mod
00:47:744 (1) - Add a whistle.^ same happened Fixed in other mod
01:07:111 (1) - Remove NC and 01:07:463 (2) - Add NC. because the Lyrics is change if you keep it consistency imo Done

stuff cool Ty

[espiritur00's Normal]

00:11:125 (3,1) - inconsistent spacing Fixed
00:32:252 (3) - Grid 1 down to fix spacing Done
00:36:477 (4,1) - inconsistent spacing also if fix so you need really fix spacing at 00:37:885 (2,3,4,5) Fixed
00:36:477 (4) - Add a whistle. same explained on Easy Fixed in other mod
00:39:294 (1) - Add a whistle on the start Fixed in other mod
00:41:407 (3) - Add a whistle on the end Fixed in other mod
00:44:928 (4) - Add a whistle Fixed in other mod
00:45:632 (1) - Add a whistle on the end Fixed in other mod
00:47:040 (2) - Add a whistle on the end Fixed in other mod
00:52:674 (2) - bug newcombo you have put manually new combo Thanks ! Done
00:53:730 (4) - Add a whistle on the end you miss add this Yea Done
00:56:195 (4) - Add a whistle on the end ^ same Done
01:12:745 (4,5) - inconsistent spacing Fixed
01:42:674 (5) - need put center i mean this http://puu.sh/Gsqy then 01:43:730 (6) - grid 1 left to fix symentric with 01:42:322 (4) Done
02:05:209 (2) - grid 1 left to fix symentric Fixed in the other note

look great, but is hard understand you style the "new combo" consistency" but look great

[Hard]

00:33:660 (5) - Add a whistle. explained on easyFixed in other mod
00:36:477 (5) - Add a whistle Done
00:42:111 (4) - Add a whistle on the start Fixed in other mod
00:44:928 (4) - Add a whistle b]Added[/b]
00:47:745 (3) - Add a whistle on the start Fixed in other mod
01:15:914 (4) - I can see my owm is bad symentric arc No :c i think it perfeclty symetrical
02:00:280 (1) - Add a whistle you did at easy so is good if you add this Added
02:01:688 (4) - Add a whistle ^ same Added
02:03:097 (3) - Add a whistle ^ same Added
02:04:505 (1) - Add a whistle on the start ^ same Added
02:05:914 (4) - Add a whistle on the start ^ same Added

[Insane]

00:33:660 (4) - Add a whistle on the start, same happened on easy Fixed in other mod
00:36:125 (3) - Add a whistle on repeat ^ same Fixed in other mod
00:42:111 (4) - Add a whistle on the start ^ same Added
02:05:914 (3) - Add a whistle on the start, you miss add whistle Added
02:06:618 (4) - Add a whistle on the start ^ same Added
02:07:322 (5) - Add a whistle on the start ^ same Added
02:08:026 (6) - Add a whistle on the start ^ same Added

stuff armazing
[]
that all i think pleasse some mod you can't understand because my eng is suck pleasse ask me in-game i will try explain better
good luck and bye bye Thank yo Pereira

  1. To BounceBabe

BounceBabe wrote:

You still didnt change the pause and fail-overlay pictures ;3 I'll Change them when i get home :D
Thanks everyone !
YTYuyu
Ctrl+> is when you rotate the slider clockwise in other words, 90 degrees to the right.
Fenya
Holi TeA :3/

Easy:
00:19:576 (3) - spacing
01:07:463 (2) - Muevelo a x:424 para que este alineado con (4)
02:08:026 (2) - Creo que podrias hacer este slider mas simetrico... imo

espiritur00's Normal:
00:33:660 (5) - 1 grid hacia abajo, para que quede alineado con (1)
00:38:942 (5) - Spacing
01:43:730 (6) - Toca la barra de vida o3o
02:06:970 (6) - 1 grid hacia la derecha?

Hard:
02:00:984 (3) - Y si lo pones asi: http://puu.sh/GFMo Yo creo que suena mejor o3o

Insane:
00:07:604 (3) - No se por que, pero me suena raro esto aqui D:

Bueno, eso es todo, lo siento por mi mod nazi :3
Espero haber ayudado en algo e.e
Buena suerte o/
congaan
hello~ from #modreqs

[Insane]
I want some finishes at intro.But if you prefer whistle to finish, it is okay, ignore please
SPOILER
00:09:716
00:12:533
00:15:350
00:18:167
00:20:984
00:33:660
00:37:885
00:44:928
00:08:308 (4) - blanket with (4)? http://puu.sh/GSfW
00:15:702 (2) - I know your combos pattern, but please add NC here instead of 00:15:350 (1). It will agree with the song and your formation.
00:58:836 (4,5,6,7) - How about this? http://puu.sh/GSBl
01:03:061 (3) - add new circle like this http://puu.sh/GRXT
01:14:417 - S:C1..Vol.10%. or something. because (1) and (2) are same sound,but (3) is not so.
01:37:040 (1,2,3,4,5,6,7,8,9,1) - Sorry I felt this flow is bad.I wish you rearrange here, and here is my little suggestion.
01:38:449 (5) - add NC (for jumps)
01:39:505 (4) - move to x:376 y:352 (leave more spacing to follow the song
02:10:139 (3-4-5) - same spacing?
02:11:547 (1-2-3) - ^

My first modding for Nightcore song ;)
Good luck!
Kyshiro
From the requested m4m :3

Easy:

  • 00:26:618 (1) - Just a suggestion: Finish spinner at 00:28:026 and add a note at 00:28:730 ?
    02:08:026 (2) - [nazi] This slider seems a tiny bit weird to me http://puu.sh/GStE <- Looks better imo, Used a circle to make it perfectly round
    Code
    220,112,128026,2,0,B|284:100|332:152|340:196|328:268|260:300|196:272,2,320,2|0|2

    The following NC switches are vocal related, It seems better to me, however if this isn't what you wanted you can ignore it:
    00:31:899 (4,1) - Switch NC
    00:34:716 (4,1) - ^
    00:37:181 (4,1) - ^
    01:31:407 (1,2) - ^
    01:34:223 (1) - Remove NC
    01:35:280 (3) - Add NC
    01:44:083 (3) - Remove NC
    01:50:773 (3) - Add NC
    01:51:477 (1) - Remove NC
    01:53:238 (3) - Add NC
    01:53:942 (1) - Remove NC
    01:54:998 (1) - Add NC
    02:01:688 (4) - ^

    Really nice diff :3
Normal:

  • 00:11:125 (3) - I personally don't like this slider, I'd rather see a smooth line like this: http://puu.sh/GSBs
    Code
    160,188,11125,2,0,B|128:188|116:188|160:160|128:96|48:96|16:160|60:188|48:188|16:188,2,200,0|8|2
    00:23:801 (5) - I don't like this slider either D: And it's not symmetric, maybe make it something else?
    00:25:209 (1,1) - This note gets covered up by the slider's hitburst, Might be confusing for beginners
    01:03:942 (1) - Untill 01:12:745 (4) - Seems a bit boring to me, Maybe add some curves to the sliders?
Hard:

  • 00:15:878 (4,1) - Switch NC
    00:25:209 (4) - Isn't symmetric, I modified it a bit like this, made the part below the loop smooth: http://puu.sh/GSUo
    If you like it you may use it
    Code
    368,256,25209,2,0,B|408:232|408:188|408:188|416:152|476:160|476:224|420:232|408:196|408:196|408:152|368:128,2,300,0|8|0
    00:45:632 (5,1) - Switch NC and these sliders are touching eachother, Move (5) a bit down or (1) a bit up
    01:27:181 (4,6) - [nazi] A tiny bit more curve at the round part would be better to fit the blanket
    01:31:759 (2,3) - Sliders are almost touching eachother, would be better if the distance was 1 tiny grid more
    01:53:238 (7) - Could be a better blanket over 01:52:533 (5) -
    01:56:407 (7) - This slider's curve looks a bit awkward
Insane:

  • 00:07:604 (3) - Could be a better blanket over (4)
    00:09:716 (1,2) - How about making the end of (1) form a blanket over the start of (2)
    00:19:928 Add note at x:256 y:72
    00:21:688 (3) - Move this circle higher than (2) and (4) for a better flow: http://puu.sh/GTlw
    00:29:435 (2) - Just a little curve on this looks better imo http://puu.sh/GTmT
    01:19:435 (1,2,3,4,5) - Maybe make a little more jumpy pattern out of this? For example: http://puu.sh/GTxT
    01:45:139 (1) - Looks better with rounded angles Imo. http://puu.sh/GTzO
    Code
    192,192,105139,6,0,B|124:140|116:72|168:36|224:68|256:116|256:116|288:68|344:36|396:72|388:140|320:192,1,510,8|0
Nice map, Needs a few fixes on looks to make it perfect, Starred :3

For any questions contact me in-game
~Kyshiro
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