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BIGBANG - Bad Boy

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Total Posts
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Topic Starter
Lizbeth
This beatmap was submitted using in-game submission on Sunday, July 22, 2012 at 9:43:03 PM

Artist: BIGBANG
Title: Bad Boy
Tags: Alive kpop Big Bang mini album G-Dragon Taeyang T.O.P. Daesung Seungri
BPM: 75
Filesize: 6324kb
Play Time: 03:48
Difficulties Available:
  1. Dancing (4.58 stars, 405 notes)
  2. Sleeping (0.87 stars, 156 notes)
  3. Walking (3.56 stars, 293 notes)
Download: BIGBANG - Bad Boy
Information: Scores/Beatmap Listing
---------------
BIGBANG - Alive Project

06/30/2012 - Last full submit - added custom hitsounds
riffy
yo~ as requested

[General]
hm.. how about offset +6 (12 826)
put members of this group in tags? G-Dragon Taeyang T.O.P. Daesung Seungri

[Dancing]
:idea: in some notes you using finish + whistle try to use clap+finish? it fits better, imo
00:25:020 (1,1) - don't like this NC. looks a bit random
00:54:420 (5) - overlap with hp bar.
01:23:020 (4,2) - +1 reverse (something like really low spacing and 1/4 circles here looks better, imo)
01:25:620 - mote here for vocals?
02:11:020 - circle here
02:27:020 (4,2) - the same as 01:23:020 (4,2)
02:29:620 - note here?


eh.. ;_; nice map
Mythol
m4m~

[Dancing]
00:16:820 (3) - I think this is barely touching hp bar~
00:27:220 (5) - ^
00:54:420 (5,1) - ^
02:33:620 (2) - I think NC should be here instead of note before?
02:36:820 (3) - I feel like this could use a jump.. how about this? 1 is stacked on 7~02:37:820 (4,5,6,7) - How about a triangle like this? 02:42:820 (1,2,3,4,5,6,7) - You can just copy/paste and flip if you follow the above o.o
02:44:820 (7) - Remove the whistle on start? you don't have one for 02:38:420 (7) and sounds better without~
02:45:620 (8) - ^
03:28:020 (2,3) - change to 1/4 sliders? It sounds better to the vocals and plays better (I missed these because i thought they were huge jumps in 1/4 beat)

Sorry, this diff is already nice and I don't wanna change much.. ><
I hope this helps~
Topic Starter
Lizbeth

-Bakari- wrote:

yo~ as requested

[General]
hm.. how about offset +6 (12 826) I hate early with this
put members of this group in tags? G-Dragon Taeyang T.O.P. Daesung Seungri ok

[Dancing]
:idea: in some notes you using finish + whistle try to use clap+finish? it fits better, imo I don't like, I wanna keep it as it is
00:25:020 (1,1) - don't like this NC. looks a bit random changed
00:54:420 (5) - overlap with hp bar. Fixed
01:23:020 (4,2) - +1 reverse (something like really low spacing and 1/4 circles here looks better, imo) Wanna keep it as it is
01:25:620 - mote here for vocals? im following the vocals only here
02:11:020 - circle here same as above
02:27:020 (4,2) - the same as 01:23:020 (4,2) color=#FF00FF]same as above[/color]
02:29:620 - note here? color=#FF00FF]same as above[/color]


eh.. ;_; nice map
Thanks a lot for modding

Mythol wrote:

m4m~

[Dancing]
00:16:820 (3) - I think this is barely touching hp bar~ fixed
00:27:220 (5) - ^ fixed
00:54:420 (5,1) - ^ fixed
02:33:620 (2) - I think NC should be here instead of note before? nope, vocals start with NC
02:36:820 (3) - I feel like this could use a jump.. how about this? 1 is stacked on 7~02:37:820 (4,5,6,7) - How about a triangle like this? mm no, I wanna keep this as it is Don't want jumps in the slow sections
02:42:820 (1,2,3,4,5,6,7) - You can just copy/paste and flip if you follow the above o.o ^
02:44:820 (7) - Remove the whistle on start? you don't have one for 02:38:420 (7) and sounds better without~ done
02:45:620 (8) - ^
03:28:020 (2,3) - change to 1/4 sliders? It sounds better to the vocals and plays better (I missed these because i thought they were huge jumps in 1/4 beat) I ll try to get some test players for this before thinking about changing

Sorry, this diff is already nice and I don't wanna change much.. ><
I hope this helps~
Thanks a lot~
Amethyst Wolf
from M4M and...lol sorry I can't find anything bad

I think your map is good enogh
Aurele
Sleeping
Unsnapped slider at 01:18:420 (3).

Hitsounds
01:05:620 - Delete the finish, it sounds bad.
01:47:220 - Delete the clap, the whistle is okay for me but not the clap, it doesn't keep the consistency.

Walking
Unsnapped timing at 01:02:400, Add +20

Circle emplacement
03:37:620 - Stack it with 03:36:020

Dancing
As I said Ingame, There's lots of unsnapped objects here.
and there's also one unsnapped point at 01:02:400. Add +20


Circle emplacement
00:23:626 (1) - While playing, this circle confused me. I thought it was a slider like you did for 00:14:026 (4) - . Maybe you could add a slider here?
01:00:026 (2) - I hope you will understand what I mean here. [00:57:626 (1) - & 00:59:226 (1) - ] looks like this: http://puu.sh/HaGs and [00:58:426 (2) - & 01:00:026 (2) -] like this : http://puu.sh/HaH4. My suggestion is: You could move the second white slider to x:88 y:288 to make it symmetrical. Like this: http://puu.sh/HaIw . Sorry if my explication was odd.
01:02:426 (1) - For this, you could move the second point up to one grid.
02:46:426 (1,2) - You could curve these slider a bit more? Same for these sliders 02:52:826 (1,2) -

Pretty well mapped, good job. (:
Topic Starter
Lizbeth

Gabe wrote:

Sleeping
Unsnapped slider at 01:18:420 (3). Fixed

Hitsounds
01:05:620 - Delete the finish, it sounds bad. yep, was a mistake
01:47:220 - Delete the clap, the whistle is okay for me but not the clap, it doesn't keep the consistency.
another mistake, fixed

Walking
Unsnapped timing at 01:02:400, Add +20 fixed

Circle emplacement
03:37:620 - Stack it with 03:36:020
cant understand what you meant

Dancing
As I said Ingame, There's lots of unsnapped objects here.
and there's also one unsnapped point at 01:02:400. Add +20
[/color] fixed

Circle emplacement
00:23:626 (1) - While playing, this circle confused me. I thought it was a slider like you did for 00:14:026 (4) - . Maybe you could add a slider here? Doesn't fit with the music imo
01:00:026 (2) - I hope you will understand what I mean here. [00:57:626 (1) - & 00:59:226 (1) - ] looks like this: http://puu.sh/HaGs and [00:58:426 (2) - & 01:00:026 (2) -] like this : http://puu.sh/HaH4. My suggestion is: You could move the second white slider to x:88 y:288 to make it symmetrical. Like this: http://puu.sh/HaIw . Sorry if my explication was odd. I got it, fixed
01:02:426 (1) - For this, you could move the second point up to one grid. I did something else
02:46:426 (1,2) - You could curve these slider a bit more? Same for these sliders 02:52:826 (1,2) - done but very slightly because I prefer soft curves

Pretty well mapped, good job. (:
Thanks a lot for your mod~
yeahyeahyeahhh
Hey Lizbeth.

Your offset is a bit off. Try 12 as your offset. After that, do -8 to all your timing sections. Your timing should be perfect then.

Topic Starter
Lizbeth
offset changed, thanks yyy~
Aurele
Another thing to point out. (Don't kudo this.)

Dancing

Hitsounds
There's a finished here at 00:55:012 - .

Emplacement
Remember when I said something about this 00:57:612 (1,2,1,2) - ? Now, the problem is this Stack it with the end of the slider.
Another problem I've found. 01:04:012 (1,2) -
Topic Starter
Lizbeth
Thanks Gabe, all fixed
yeahyeahyeahhh
If your green sections aren't snapped make sure you do -8 offset on all section.
Topic Starter
Lizbeth
Yea I did, still got some mess, anyway everything is snapped now.
Kiiwa
<3

General
Why two white combo? lol moe
02:34:412 - Find a sound for this? Would be soooooo amazing~
02:58:412 - This sound could be Normal 40% 02:58:612 - Soft 5% 02:58:812 - Normal 30% useless idea ahaha
03:48:612 (1) - Add whistle

Dancing
01:41:512 - Why have you got custom break end time here? Remove or add to all other diffs
02:51:212 (3) - Add whistle for panio o.o?
02:49:612 (1,3,1) - Inconsistant pattern. (move 02:52:812 (1) - to the right )

Walking
01:28:812 (1,2,3,1) - Do somthing like this? http://puu.sh/ICQj Stack can be a little confusing..
02:06:412 (1) - New combo for vocal? I don't think its needed...
Sleeping
So much 1/1 lol!


Good job wife~ its sooo good~ :)
Dark_Ai
Short mod ._.

  • [Sleeping]
  1. Look Fine for me


  • [Walking]
  1. Look Fine for me


  • [Dancing]
  1. 00:55:212 (6) - same here
  2. 00:57:612 (1) - This slider doesn't fit with the second. Make it like this1 instead of this
  3. 02:37:812 (4) - Sound is weird. I would delete these note
  4. 02:44:212 (4) - same here


Hope you accept my short mod >.< But this Map looks really nice (for me) :3
If it okay, here we go for M4M :?
Bass
M4M

[General]
Fine.

[Sleeping]
  1. 03:48:612 (1) - this might be too short for the easiest diff, extend by 1/2?

[Walking]
  1. 01:29:612 (1) - Move to x:88 y:192
  2. 03:30:012 (2) - Move 3rd point to x:376 y:192
[Dancing]

  • Fine.
That's all :)
a32
Hi~I'm here for M4M~



[General]
Seems fine~



[Sleeping]
  1. 00:37:612(1) - Delete this NC and add to 00:38:412?
  2. 01:42:412(1) - I don't this clap is necessary here.It sounds weird imo.
  3. 02:58:212 - This green line is useless~
  4. 03:32:812(2) - The finish is odd here since you have already had a finish at 03:31:212.
  5. 03:48:612(1) - I think you may move this spinner to 03:48:412 since it's too short now~



[Walking]
  1. 00:52:812(6) - Move this down by a grid here to make 4,5,6 in a line?
  2. 01:25:612 - Add a note here?It sounds empty here.
  3. 01:48:012(2) - Rotating this a bit may make this nicer>w<
  4. 02:06:412(1) - Remove this NC?



[Dancing]
  1. 00:52:812(5) - Move this down by a grid?
  2. 02:16:412(3) - Rotate this a bit?
  3. 03:24:412(3) - Move this up by a grid?



That's all~!Very nice song and map~Good luck with ranking~
Topic Starter
Lizbeth

Kiiwa wrote:

<3

General
Why two white combo? lol moe because im lazy to change it, and dont want two red to touch <: makes sense?

02:34:412 - Find a sound for this? Would be soooooo amazing~ yea i wanted to, just dont know what... sniff, i ll try to find something
02:58:412 - This sound could be Normal 40% 02:58:612 - Soft 5% 02:58:812 - Normal 30% useless idea ahaha mm I think im gonna mute the sliderslide here
03:48:612 (1) - Add whistle ok

Dancing
01:41:512 - Why have you got custom break end time here? Remove or add to all other diffs I dont have idea, removed
02:51:212 (3) - Add whistle for panio o.o? okss
02:49:612 (1,3,1) - Inconsistant pattern. (move 02:52:812 (1) - to the right ) got it, done

Walking
01:28:812 (1,2,3,1) - Do somthing like this? http://puu.sh/ICQj Stack can be a little confusing.. fixed
02:06:412 (1) - New combo for vocal? I don't think its needed... look at dancing diff
Sleeping
So much 1/1 lol! me loves~


Good job wife~ its sooo good~ :)
Thanks~

I ll edit this post when i fix others mods...d eeerp
Barney Stinson
m4m time here
General: Avoid copy pasta


Sleeping



00:16:012 (1) - Meh, Stack shouldn't belong on easies. It's a bit ugly to see 'cause it's a slow rhythm too
00:34:412 (1) - Remove new combo
00:35:212 (2) - Add nc
00:37:612 (1) - Remove nc
00:38:412 (2) - Add nc
01:50:412 (1) - Remove nc
02:20:012 (1) - ^
02:20:812 (5) - Add new combo
03:11:212 (1) - Remove nc
03:12:012 (5) - Add nc



Walking

01:23:012 (2) - Meh, try to make a pattern
01:26:212 (2) -
02:06:412 (1) - Remove nc
02:27:012 (2,2) - Try to make pattern
03:18:212 (2,2) - ^
03:29:612 (1) - remove nc
03:36:012 (1) - ^
03:42:412 (1) - ^
03:47:212 (1) - ^


Dancing
00:35:212 (4,6,8) - Those overlaps are bad looking

Nothing more

Good luck!
Kryptogram
Hi Lizbeth Sorry for delay :C

General

  1. Sorry but i really dislike the BG isn't because of them, some looks ugly in the picture xD

    NSFW
    xD

Sleeping

  1. 00:25:612 (1) - Put a whistle at the end, i think it fits perfectly whit the song
  2. 01:23:212 (1) - Add a whistle at the begin at the begin, i think it sounds good whit the high vocal of the singer
  3. 02:08:012 (1) - Add finish at the begin, sounds good because there starts the chorus
  4. 02:24:012 (1) - Add NC IMO since you're following NC whit vocals so there should keep some consistency at NC
  5. 02:56:412 (2) - I think that this slider will confuse some new players, since you stacked it whit 02:56:012 (1) i think they won't notice that that slider starts in red tick (My solution, just use distance snap and unstack them)

Walking

  1. 00:52:812 (6) - IMO put a NC there and remove it in the next note 00:53:612 (1) i think it follows better the vocals
  2. 01:23:012 (2) - I think that so many repeats doesn't work over here, try to separate that slider in 2 sliders
  3. 01:26:212 (2) - ^
  4. 01:28:812 (1) - Add a clap, i think it sounds good whit the instrumental
  5. 02:10:412 (4) - Add clap at the begin, it follows the instrumental and keep the consistency at hitsounds
  6. 02:27:012 (2) - Same as 01:23:012 (2) i think that separating that slider in 2 sliders will play better
  7. 02:30:212 (2) - ^
  8. 03:18:212 (2) - ^
  9. 03:21:412 (2) - ^

Dancing

  1. 00:25:012 (5) - Remove that NC and add it in the next slider 00:25:612 (2) it really looks better
  2. 00:33:612 (4) - Can be a better blanket to 00:34:212 (1) http://puu.sh/J8nf
  3. 02:08:812 (2) - Add a whistle and clap at the begin, it really fits whit the instrumental

    Nice

Really Great mapset, Well Done !!, Hope it was Helpful

Good Luck! And Star!
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