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BIGBANG - Intro (Alive)

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Topic Starter
Lissette
This beatmap was submitted using in-game submission on Saturday, July 28, 2012 at 11:46:01 PM

Artist: BIGBANG
Title: Intro (Alive)
Tags: alive kpop big bang mini album Lizbeth Liz & Liss G-Dragon Taeyang T.O.P. Daesung Seungri
BPM: 110
Filesize: 1437kb
Play Time: 00:44
Difficulties Available:
  1. Dancing (4.77 stars, 95 notes)
  2. Sleeping (1.37 stars, 41 notes)
  3. Walking (3.06 stars, 52 notes)
Download: BIGBANG - Intro (Alive)
Information: Scores/Beatmap Listing
---------------
BIGBANG - Alive Project

Collaboration by: Liz & Liss

Last full submission: July 17, 2012
Genkishi
Mod4Mod

[General]
-Disable Countdown
-Uncheck Letterbox during breaks
-I think the normal size for BG is 800x600 or 1024x768?
-Remove "big bang" in tags since it's the artist

[Walking]
Fine

[Dancing]
00:00:912 (1) - Crossed the grids..Move this note somewhere else?

No kds for this post
riffy
yo! m4m?

[General]
to help modders and players feel your map better put in Creator's Words something like diff description (Sleeping = Easy / Walking = Normal / Dancing = Hard collab) if you'll do this we will know how to play/mod diffs
make 800x600 or 1024x768 BG
make preview point and fix unsnapped kiai :3
more tags? add names of members this group
for start part you can use custom claps. trythis from ztrot's map
silince in the end.. too long, IMO

[Walking]
HP Drain and OD -1
at first note put any hitsounds. it better to hear first note louder (i prefer clap)
00:08:549 (2,2,3) - nazi.. use the same angle for all this sliders? it'll looks better, imo
00:21:640 (2) - overlap with scores/hp-bar
00:15:094 (2) - curving sliders in this way making them a bit hard to read, imo
00:41:549 (1,1,1) - a bit hard to be Normal diff pattern, imo.
00:43:458 (1) - reverse forr this slider

[Dancing]
at first note put any hitsounds. it better to hear first note louder
00:13:185 (2) - add reverse here on put circle for this beat 00:13:731
00:33:640 - mhm.. i don't think that there's shouldn't be any object o.o put something here?
00:41:549 (1,1) - i think you can put them like this and btw you can improve shape of 00:41:549 (1) to make better blanket slider

~~~~~~~~

eh.. gl~
grumd
Hey, grumd-modding here. Rare thing~

I like the song and the map follows it very good. So you'll see only some placement suggestions, you know.
Let's go!

[Dancing]
  1. 00:00:912 (1,2,3,4) - screenshot I don't know if you wanted to make it symmetrical, but the last note feels off. I mean, you'd better move (4) to 208;284. Of course, you will have to move the next four notes somewhere else to keep spacing.
  2. 00:03:094 (1,2,3,4) - screenshot The similar thing here. But now you might reaggange every note to make the arc smoother. Well, it's a light suggestion, so feel free to ignore.
  3. 00:12:640 (1,2) - These sliders are not parallel, please copy one of them and replace the second.
  4. 00:15:094 (3,4) - Well, this is a serious spacing error as for me. Move (3) to 448;232 (one grid right and one grid up on level 3), move (4) to 432;320 (2 grids up and 3 grids right)
  5. 00:16:185 (5) - If you apply that^, I suggest you to move (5) to 120;352 to make a fancy triangle with slider's ends.screenshot!
  6. 00:17:003 (1,2) - I suggest you to Ctrl+R both sliders. The flow looks much better that way.
  7. 00:17:003 (1,2) - And also I don't like how curve they are. I suggest to make THIS, but not THIS.
  8. 00:20:003 (4) - Spacing error? Prev: 1.10x, Next: 1.25x
  9. 00:20:549 (1) - Again, this is too curved. Please make something smoother.
  10. 00:21:094 (2) - Maybe mirror this slider so it will be curved in the bottom? Eh... I can't explain it well so here's the screenshot of how you could fix last two suggestions: http://puu.sh/Gx2h
  11. 00:33:912 (1) - Maybe it's just my taste, but I don't like how this is anti-jumped. Consider moving 00:32:822 (1,2,3) somewhere to the right to make the distance bigger. For eample, to the 232;91
  12. 00:35:276 (5) - Dunno if it's critical, but the spacing is not clearly 0.00x. Please make a perfect stack here.
  13. 00:36:367 (2) - The same thing as above.
  14. 00:38:549 (2) - ^
  15. 00:38:822 (3) - Again: you could make this slider better shaped.
  16. 00:40:731 (2) - Make a perfect stack?
  17. 00:41:549 (1,1) - Well, I don't like the way you simplify the rhythm here. You need another notes on 00:41:822; 00:41:958; 00:42:367; 00:42:912; 00:43:049; So it must look like this: http://puu.sh/Gx64
[Walking]
  1. 00:08:549 (2,1) - These two are not parallel. Move the endpoint of slider (1) one grid up (on level 3)
  2. 00:15:094 (2) - Please replace this slider with the copy of previous one.
  3. 00:41:549 (1,1,1) - Not perfectly stacked. By the way, I don't like that stacks at all. You'd better move them far apart. Also, no need to NC it so frequently, I think.
[Sleeping]
  1. 00:00:912 (1) - Suggesting you to move the middle point of the slider one grid left -_- So nazi, nya.
  2. 00:05:276 (1) - Just move it one grid right and one grid up (level 3, of course)
  3. 00:07:458 (1) - Move it one grid left, but now on the tiny level 4 please!
  4. 00:08:549 (1) - Oh lol, finish it please :D
That's all! Solid style, pretty neat mapset! Good luck with it :P
Topic Starter
Lissette

Genkishi wrote:

Mod4Mod

[General]
-Disable Countdown I thought i did this S:
-Uncheck Letterbox during breaks why? doesn't affect S:
-I think the normal size for BG is 800x600 or 1024x768? shouldn't exceed 1024x768
-Remove "big bang" in tags since it's the artist that's to make consistence with the other Bigbang songs on osu

[Walking]
Fine

[Dancing]
00:00:912 (1) - Crossed the grids..Move this note somewhere else? That's not a problem

No kds for this post
Thanks

-Bakari- wrote:

yo! m4m?

[General]
to help modders and players feel your map better put in Creator's Words something like diff description (Sleeping = Easy / Walking = Normal / Dancing = Hard collab) if you'll do this we will know how to play/mod diffs I think is pretty obvious, you do that when you use random name difficulties, or usernames, etc
make 800x600 or 1024x768 BG like i said in prev mod, is not nessesary
make preview point and fix unsnapped kiai :3 oops, done
more tags? add names of members this group yeah, why not
for start part you can use custom claps. trythis from ztrot's map
silince in the end.. too long, IMO

[Walking]
HP Drain and OD -1 why?
at first note put any hitsounds. it better to hear first note louder (i prefer clap) song starts low, i wont add a hitsound ><
00:08:549 (2,2,3) - nazi.. use the same angle for all this sliders? it'll looks better, imo I'll how can liz fix that
00:21:640 (2) - overlap with scores/hp-bar not a big deal, but ok moved down a bit
00:15:094 (2) - curving sliders in this way making them a bit hard to read, imo They're fine ><
00:41:549 (1,1,1) - a bit hard to be Normal diff pattern, imo. Really?
00:43:458 (1) - reverse forr this slider no

[Dancing]
at first note put any hitsounds. it better to hear first note louder ^
00:13:185 (2) - add reverse here on put circle for this beat 00:13:731 Liz will check
00:33:640 - mhm.. i don't think that there's shouldn't be any object o.o put something here? ^
00:41:549 (1,1) - i think you can put them like this and btw you can improve shape of 00:41:549 (1) to make better blanket slider this is ok

~~~~~~~~

eh.. gl~
Thanks

grumd wrote:

Hey, grumd-modding here. Rare thing~
NO KUDOSU

I like the song and the map follows it very good. So you'll see only some placement suggestions, you know.
Let's go!

[Dancing]
  1. 00:00:912 (1,2,3,4) - screenshot I don't know if you wanted to make it symmetrical, but the last note feels off. I mean, you'd better move (4) to 208;284. Of course, you will have to move the next four notes somewhere else to keep spacing. didnt meant to be symmetrical, next combo has bigger spacing
  2. 00:03:094 (1,2,3,4) - screenshot The similar thing here. But now you might reaggange every note to make the arc smoother. Well, it's a light suggestion, so feel free to ignore.
  3. 00:12:640 (1,2) - These sliders are not parallel, please copy one of them and replace the second. ok @.@
  4. 00:15:094 (3,4) - Well, this is a serious spacing error as for me. Move (3) to 448;232 (one grid right and one grid up on level 3), move (4) to 432;320 (2 grids up and 3 grids right) I dont see a problem here, but I'll let liz to take care of it
  5. 00:16:185 (5) - If you apply that^, I suggest you to move (5) to 120;352 to make a fancy triangle with slider's ends.screenshot!
  6. 00:17:003 (1,2) - I suggest you to Ctrl+R both sliders. The flow looks much better that way. oh no ><
  7. 00:17:003 (1,2) - And also I don't like how curve they are. I suggest to make THIS, but not THIS.
  8. 00:20:003 (4) - Spacing error? Prev: 1.10x, Next: 1.25x em fixed, i guess
  9. 00:20:549 (1) - Again, this is too curved. Please make something smoother. i made it like the next one S:
  10. 00:21:094 (2) - Maybe mirror this slider so it will be curved in the bottom? Eh... I can't explain it well so here's the screenshot of how you could fix last two suggestions: http://puu.sh/Gx2h i like, suggestion taked
  11. 00:33:912 (1) - Maybe it's just my taste, but I don't like how this is anti-jumped. Consider moving 00:32:822 (1,2,3) somewhere to the right to make the distance bigger. For eample, to the 232;91 oh and i love how it is *.* (Liz's part, she'll decide anyways)
  12. 00:35:276 (5) - Dunno if it's critical, but the spacing is not clearly 0.00x. Please make a perfect stack here. Don't see any problem here
  13. 00:36:367 (2) - The same thing as above.
  14. 00:38:549 (2) - ^
  15. 00:38:822 (3) - Again: you could make this slider better shaped.
  16. 00:40:731 (2) - Make a perfect stack?
  17. 00:41:549 (1,1) - Well, I don't like the way you simplify the rhythm here. You need another notes on 00:41:822; 00:41:958; 00:42:367; 00:42:912; 00:43:049; So it must look like this: http://puu.sh/Gx64
I'll see what to do here, for now will stay the same

[Walking]
  1. 00:08:549 (2,1) - These two are not parallel. Move the endpoint of slider (1) one grid up (on level 3) I'll let Liz fix this
  2. 00:15:094 (2) - Please replace this slider with the copy of previous one.
  3. 00:41:549 (1,1,1) - Not perfectly stacked. By the way, I don't like that stacks at all. You'd better move them far apart. Also, no need to NC it so frequently, I think.
Fixed the stack

[Sleeping]
  1. 00:00:912 (1) - Suggesting you to move the middle point of the slider one grid left -_- So nazi, nya.
  2. 00:05:276 (1) - Just move it one grid right and one grid up (level 3, of course)
  3. 00:07:458 (1) - Move it one grid left, but now on the tiny level 4 please!
  4. 00:08:549 (1) - Oh lol, finish it please :D
hehe

That's all! Solid style, pretty neat mapset! Good luck with it :P
Thanks
grumd

Lissette wrote:

[*]00:15:094 (3,4) - Well, this is a serious spacing error as for me. Move (3) to 448;232 (one grid right and one grid up on level 3), move (4) to 432;320 (2 grids up and 3 grids right) I dont see a problem here, but I'll let liz to take care of it
Oh well, lemme explain.

As you can see, the sliders don't go straight and the distance between them is different.
That must be fixed if you want them (00:14:003 (1,2,3,4)) to make straight pattern like you made before (00:09:640 (1,2,3,4))
Lizbeth

grumd wrote:

Lissette wrote:

[*]00:15:094 (3,4) - Well, this is a serious spacing error as for me. Move (3) to 448;232 (one grid right and one grid up on level 3), move (4) to 432;320 (2 grids up and 3 grids right) I dont see a problem here, but I'll let liz to take care of it
Oh well, lemme explain.

As you can see, the sliders don't go straight and the distance between them is different.
That must be fixed if you want them (00:14:003 (1,2,3,4)) to make straight pattern like you made before (00:09:640 (1,2,3,4))
Is fixed now, thanks for noticing.
Kryptogram
Hi Liz & Liss

General


  1. Unsnapped inherited timing point at (but it anyways doesn't matter):

    00:18:213 (x) - snap it to 00:18:230 (x)

  2. Edit: The Preview time should be 27094 IMO because 26003 Doesn't seems to be the appropiate part to add it
Sleeping

  1. 00:08:003 (x) - I think if you add a inherited section whit 20~30 in audio will work better, since the drums stop playing normal-hitnormals doesn't sounds good there
  2. 00:08:549 (2) - Add a finish at the end like you did in "Walking" and "Dancing"
  3. 00:18:367 (1) - Same as above, also i think that more than 1 reverse arrow in a Easy difficult doesn't work for new players but i think that since the slider velocity its low then will be ok (consider removing a reverse arrow)
  4. 00:26:549 (6) - Add a clap, i think it keeps the consistency at hitsounds and sounds well
  5. 00:27:094 (1) - Make a blanket whit this slider over 00:28:731 (2) IMO looks better (something like this http://puu.sh/HL0d )
  6. 00:29:276 (3) - Make a blanket whit this slider over 00:30:912 (4) Should looks better http://puu.sh/HL3k
  7. 00:43:458 (1) - Add a finish, i think it flows whit the music
Walking

  1. 00:08:003 (x) - I think if you add a inherited section whit 20~30 in audio will work better, since the drums stop playing normal-hitnormals doesn't sounds good there
  2. 00:15:094 (2) - I really think that this slider will play better (and look better) whit 00:14:003 (1), like this http://puu.sh/HLcW
  3. 00:16:185 (3) - Add a clap at the end, to keep the consistency at hitsounds and follow the instrumental
Dancing

  1. 00:08:003 (x) - I think if you add a inherited section whit 20~30 in audio will work better, since the drums stop playing normal-hitnormals doesn't sounds good there
  2. 00:24:912 (1) - Add a clap at the end, i think it gives some fun rhythm to the song
  3. 00:26:549 (1) - Add clap, same reason as above
Wow Nice song, Really good job Liss & Liz!, Hope it was helpful

Good Luck ! And Star !
Topic Starter
Lissette

[Te][Amo] wrote:

Hi Lizbeth

General


  1. Unsnapped inherited timing point at (but it anyways doesn't matter): no it doesn't matter ^^

    00:18:213 (x) - snap it to 00:18:230 (x)

  2. Edit: The Preview time should be 27094 IMO because 26003 Doesn't seems to be the appropiate part to add it the vocals sounds cutted in that point D:
Sleeping

  1. 00:08:003 (x) - I think if you add a inherited section whit 20~30 in audio will work better, since the drums stop playing normal-hitnormals doesn't sounds good there ok
  2. 00:08:549 (2) - Add a finish at the end like you did in "Walking" and "Dancing" ok
  3. 00:18:367 (1) - Same as above, also i think that more than 1 reverse arrow in a Easy difficult doesn't work for new players but i think that since the slider velocity its low then will be ok (consider removing a reverse arrow) These are good, like you said slider velocity is really low, if someone else point it, i'll consider changing it tho
  4. 00:26:549 (6) - Add a clap, i think it keeps the consistency at hitsounds and sounds well I don't want clap here, like Dancing
  5. 00:27:094 (1) - Make a blanket whit this slider over 00:28:731 (2) IMO looks better (something like this http://puu.sh/HL0d ) Liz will take care
  6. 00:29:276 (3) - Make a blanket whit this slider over 00:30:912 (4) Should looks better http://puu.sh/HL3k ^
  7. 00:43:458 (1) - Add a finish, i think it flows whit the music ok
Walking

  1. 00:08:003 (x) - I think if you add a inherited section whit 20~30 in audio will work better, since the drums stop playing normal-hitnormals doesn't sounds good there ok
  2. 00:15:094 (2) - I really think that this slider will play better (and look better) whit 00:14:003 (1), like this http://puu.sh/HLcW Liz will take care
  3. 00:16:185 (3) - Add a clap at the end, to keep the consistency at hitsounds and follow the instrumental done, missed that one
Dancing

  1. 00:08:003 (x) - I think if you add a inherited section whit 20~30 in audio will work better, since the drums stop playing normal-hitnormals doesn't sounds good there ok
  2. 00:24:912 (1) - Add a clap at the end, i think it gives some fun rhythm to the song like i alrady said, i dont want claps in this part~
  3. 00:26:549 (1) - Add clap, same reason as above ^
Wow Nice song, Really good job Liss & Liz!, Hope it was helpful thanks, it was <3

Good Luck ! And Star !
Thank you for modding~
Aurele
That's a short song...
I will edit this after I finish my mod. ~

General
The background's size is not rankable. You could use this one:
Also, for the Storyboard, the "Liz&Liss" should fade at 00:44:003 and ends at 00:44:549
Every difficulties has an unsnapped point at 00:18:213

There's something I have to point out, I don't know if it's a mistake or not.
Actually, on Sleeping, there's a finish at 00:43:458 (2) - and not 00:44:003 (3) - like the others.
I am suggesting you to :
  1. First choice: Delete the finish for Sleeping at 00:43:458 (2) - and add a finish at 00:44:003 (3) -
  2. Second choice: Delete the finish at 00:44:003 (3) - for Walking and Dancing and add a finish at 00:43:458 (2) -

Sleeping
Seems good, every hitsounds are consistent, the new combos are well placed, and such for the circles & sliders.

Walking

Circle emplacement
00:29:822 (4) - This slider is closer than 00:28:731 (2,3) - . You should move the slider at x:8- y:120 so it will be perfectly spaced

Dancing

Circle emplacement
00:44:003 (7) - Deplace this circle at x:480 y:176 to be symmetrical.

Actually, this is a nice mapset, it needs to be ranked soon♫
Topic Starter
Lissette

Gabe wrote:

That's a short song...
I will edit this after I finish my mod. ~

General
The background's size is not rankable. You could use this one: I fixed mine, thnx
Also, for the Storyboard, the "Liz&Liss" should fade at 00:44:003 and ends at 00:44:549 done
Every difficulties has an unsnapped point at 00:18:213


There's something I have to point out, I don't know if it's a mistake or not.
Actually, on Sleeping, there's a finish at 00:43:458 (2) - and not 00:44:003 (3) - like the others.
I am suggesting you to :
  1. First choice: Delete the finish for Sleeping at 00:43:458 (2) - and add a finish at 00:44:003 (3) - done
  2. Second choice: Delete the finish at 00:44:003 (3) - for Walking and Dancing and add a finish at 00:43:458 (2) -

Walking

Circle emplacement
00:29:822 (4) - This slider is closer than 00:28:731 (2,3) - . You should move the slider at x:8- y:120 so it will be perfectly spaced Liz will take care

Dancing

Circle emplacement
00:44:003 (7) - Deplace this circle at x:480 y:176 to be symmetrical. i didn't meant to be symmetrical, but ok did something there


Actually, this is a nice mapset, it needs to be ranked soon♫
Thanks for modding and starring <33
AngelHoney
44sec w

map is nice :3 (b-but ..black bg with gray(black?) combo color is ...>.<b

fighto~ >w</
Ainya
Still alive is better and longer
The 08 team_Bourdon
Hi ^^
I just can give some suggestion @@

[General]
- Fix the BG in 640x480 ?

[Sleeping]
looks Great!

[Walking]
00:02:549 (4) - upward one grid? x:440 y:256
00:17:276 (4) - downward + left one grid? x:240 y:200

[Dancing]
00:41:549 (1) - upward one grid? x:104 y:200
00:42:640 (1) - remove this New Combo?

----
Great mapset!! Good job!~
Good Luck!~ >w</
Leorda
Hi there

[General]
* White combo color can hurt eyes while kiai, change it into blue combo color?


[Sleeping]
00:33:094 (2) - Replace this note into slider for better rhythm?


[Dancing]
00:11:822 (5,1) - Swap new combo?
00:16:185 (5,1) - ^


Good luck
Darksonic
Hihi m4m here~ >w<~

Sleeping:

00:05:276 (1): Hmm, no es recomendable cambiar el spacing en una dificultad Easy, ademas no queda muy bien que ese slider este tan pegado al anterior. Podrías simplemente espaciar los 2 sliders anteriores con 0,8x en vez de 0,9x, y luego mover un poco el slider que sigue para que no quede tan pegado :P
00:09:640 (1): Agrega Finish al principio del slider, suena bien.
00:10:731 (2): Lo mismo acá D: (Aunque yo mapeo con Grid Level 4, pero podrías moverla para que mas o menos tengan el mismo spacing, como esto:
00:24:912 (5): NC acá para que el combo no se haga tan largo? 6 para una Easy es mucho imo :P
00:38:003 (1,2,3): Para que haya la misma distancia entre estas 3 notas te recomiendo que muevas (3) a x:384 y:216, queda mucho mejor. (Y si lo haces no olvides arreglar el spacing en las notas que vienen)
00:44:003 (3): Agregale un Clap a esta nota, suena bien, y ademas si escuchas bien se escucha un sonido parecido al Clap en esta parte :P

Walking:

00:07:458 (1): Borra NC, lo siento medio innecesario.
00:09:640 (1): Lo mismo que en la diff anterior.
00:16:185 (3,4,5): Podrías intentar esto ? se ve mas bonito :D.
00:27:094 (1): Ctrl+H?, se ve mejor.
00:29:822 (4): Si hiciste lo anterior, Ctrl+H en este slider también para que el pattern quede mas lindo.
00:34:731 (1): Lo mismo que en 00:07:458.
00:44:003 (1): Borra NC, y agrega Clap al final del slider.

Dancing:

00:09:640 (1): Lo mismo que en las diffs anteriores.
00:13:185 (2): Se siente algo vacio el espacio después de este slider, podrías poner una nota comun, y mover el slider 1/2 hacía adelante, para que te quede algo como esto: , queda mejor a la hora de jugar.
00:29:276 (4): Como en 00:27:094 imagino que pusiste el NC siguiendo la vocal, en esta nota te sugiero que también lo agregues.
00:31:458 (4): ^
00:43:185 (1): Borra NC, se siente muy innecesario acá.

Bien, eso es todo lo que pude encontrar. Buen mapa :3, mucha suerte y espero que mi mod te sea útil ^^.
Lizbeth

The 08 team_Bourdon wrote:

Hi ^^
I just can give some suggestion @@

[General]
- Fix the BG in 640x480 ?

[Sleeping]
looks Great!

[Walking]
00:02:549 (4) - upward one grid? x:440 y:256 no big difference there
00:17:276 (4) - downward + left one grid? x:240 y:200 done death the kid mode

[Dancing]
00:41:549 (1) - upward one grid? x:104 y:200 done
00:42:640 (1) - remove this New Combo? eeem I think i want to keep this... Liss too.

----
Great mapset!! Good job!~
Good Luck!~ >w</
Thanks

Leorda wrote:

Hi there

[General]
* White combo color can hurt eyes while kiai, change it into blue combo color? I think the white is fine.. does anyone else have problem with this? >:


[Sleeping]
00:33:094 (2) - Replace this note into slider for better rhythm? i'd like to keep it


[Dancing]
00:11:822 (5,1) - Swap new combo? no, is not the idea i had
00:16:185 (5,1) - ^


Good luck
Thanks for your time

Darksonic wrote:

Hihi m4m here~ >w<~

Sleeping:

00:05:276 (1): Hmm, no es recomendable cambiar el spacing en una dificultad Easy, ademas no queda muy bien que ese slider este tan pegado al anterior. Podrías simplemente espaciar los 2 sliders anteriores con 0,8x en vez de 0,9x, y luego mover un poco el slider que sigue para que no quede tan pegado :P
00:09:640 (1): Agrega Finish al principio del slider, suena bien.
00:10:731 (2): Lo mismo acá D: (Aunque yo mapeo con Grid Level 4, pero podrías moverla para que mas o menos tengan el mismo spacing, como esto: Lo veo bien o_o
00:24:912 (5): NC acá para que el combo no se haga tan largo? 6 para una Easy es mucho imo :P
00:38:003 (1,2,3): Para que haya la misma distancia entre estas 3 notas te recomiendo que muevas (3) a x:384 y:216, queda mucho mejor. (Y si lo haces no olvides arreglar el spacing en las notas que vienen)creo que lo arregle
00:44:003 (3): Agregale un Clap a esta nota, suena bien, y ademas si escuchas bien se escucha un sonido parecido al Clap en esta parte :P

Walking:

00:07:458 (1): Borra NC, lo siento medio innecesario.
00:09:640 (1): Lo mismo que en la diff anterior. no hay cambios
00:16:185 (3,4,5): Podrías intentar esto ? se ve mas bonito :D. Me gusta mas como esta ^^
00:27:094 (1): Ctrl+H?, se ve mejor. no me gusta
00:29:822 (4): Si hiciste lo anterior, Ctrl+H en este slider también para que el pattern quede mas lindo.
00:34:731 (1): Lo mismo que en 00:07:458. no entiendo
00:44:003 (1): Borra NC, y agrega Clap al final del slider.

Dancing:

00:09:640 (1): Lo mismo que en las diffs anteriores.
00:13:185 (2): Se siente algo vacio el espacio después de este slider, podrías poner una nota comun, y mover el slider 1/2 hacía adelante, para que te quede algo como esto: , queda mejor a la hora de jugar. preferiria dejar el espacio, quiero la pausa para cambiar de patron
00:29:276 (4): Como en 00:27:094 imagino que pusiste el NC siguiendo la vocal, en esta nota te sugiero que también lo agregues. es mas por el inicio del kiai
00:31:458 (4): ^
00:43:185 (1): Borra NC, se siente muy innecesario acá.

Bien, eso es todo lo que pude encontrar. Buen mapa :3, mucha suerte y espero que mi mod te sea útil ^^.
Gracias por el mod~
Topic Starter
Lissette
Did some changes too, thanks for modding<3

Updated
Magicphoenix
Yo -w- ~

[General]

-The background should be 640x480 if you want it the correct size. Of course, no one would notice because of the only black colour beside the blue logo, but for the sake of perfectionist you might stretch it just a little :)

[Dancing]

*(NAZI)00:00:912 (1,2,3,4,1,2,3,4) - Move this whole pattern to the right by 1 Lv3grid so (1) & (4) have the same amount of off-grid -> looks more symmetric
*(KIAI) 00:27:094 - Increase the volume for the KIAI by 10~15 %
*00:30:640 - On patterns like these, how about forming one with this timeline : *00:34:731 (4) - New Combo this one

[Walking]

*00:21:640 (2) - Make this not hit off-grid

[Sleeping]

*00:31:458 (1) - Remove the new combo here and add it to the next note
*00:40:185 (1) - ^
*00:42:912 If you followed the upper suggestion - Remove the new combo here. Instead do it on the last note(or not)

This map is as good as flawless. There aren't any major mistakes to see at all, and as a Intro would be, this map is held relaxing yet interesting by clean mirrored patterns. The hitsounds are simple but solid and are nothing to complain about.
I was honestly surprised that this map turned out rather non-jump-existent but I guess that's my personal icing on the cake.
Good luck on ranking !


I do hope this qualifies for a m4m as there's barely anything to point out : http://osu.ppy.sh/s/40940
Low
I'm still alive.

[General]

The background you currently have should be 640x480 in terms of dimensions. Here's a fixed version.
You have unused timing sections at 00:09:503 and 00:18:367.

[Sleeping]

00:03:094 (2,1) - These sliders almost overlap slightly. It looks rather odd, so please space (1) just a bit farther.
00:03:094 (2) - This should have a NC to be consistent with all of the other combos in the song, like what you did at 00:18:367 (1,1).
00:07:458 (1,2) - The sliders here in this volume section are barely audible. Since there are vocals at this point, you should raise the volume to at least 30%. This goes for all of the other difficulties, also.
00:23:822 (3,4) - These should be spaced slightly farther apart.

[Walking]

00:15:094 (2) - It would look more visually appealing if you made the curve of this in the opposite direction.
00:27:094 (1) - Same as above.

[Dancing]

00:41:549 (1,1) - Having these overlap is odd as to how you mapped the rest of the difficulty. It's uncharacteristic.

Nice work. Good luck!
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