alright let's get started...mod requested in-game
Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.
[General]
CLEAR!
[Easy]
increase the AR by 1. since the song's BPM is insanely high, i think AR3 would flow a lot smoother to the song IMO.00:12:237 (2) -
how about a clap at the beginning? it'll match that sound in the instrumental and you did the same thing on the 2nd slider in the song.00:20:675 (3,1) -
the repeat fits, but where the repeat is at makes it unfitting for this part. it made me feel uncomfortable when i hit the repeat. remove (1) and extend the slider to the next 1st downbeat. it'll fit as it follows the instrumental nicely.00:37:550 (1,1) -
similar as above, extend (1) to the next 1st downbeat and reduce the other (1) by 2/1 or 1/1. also move this slider up by 1/1 to continue the flow. like this or this. it'll follow a part in the instrumental.well i liked this diff. gj [Normal]
00:10:362 (2) -
how about making a curved slider to blanket the beginning of (3)?00:22:550 (4) -
i think it'll be neater if you can stack this note at the end of (3).00:32:862 (2) -
what happened to that clap pattern? add claps at the repeat arrow and the end to be consistent with the other claps patterns in the map.00:40:362 (2) -
^00:43:175 (1) -
oh my is there a reason why that repeat arrow is faced the other way? make it point in the direction it's supposed to go, and that's down. if this gets ranked and i see this, it'll make me feel uncomfortable and it might surprise other players.01:10:362 (1) -
same as 00:32:862.01:12:237 (4) -
how about flipping the slider like this? that overlap on (3) bothers me a bit during gameplay.just fix the claps patterns on the sliders, and this diff would look epic.[Hard]
ik that this is an insanely high BPM map, but increase the HP by 1 to give off a bit of a challenge for players.00:57:706 (4,5) -
replace this for a 1/1 slider to be consistent with the previous patterns.01:20:675 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) -
how about to make it easier, replace this for multiple 1/4 kick sliders. it'll give off a nice challenge for players in alternating, and then to hit and release the key/mouse.same comment as normal and i suggest that you keep some of your slider stacks consistent. some parts are stacked and others are spaced out a bit.[Insane]
00:08:721 (2,3) -
think you can space this out to avoid the slight overlap, and it'd look like a triangle? like this?00:16:339 (3,5,7) -
hmm maybe you can space this out as bit. similar to (2,4,6) but closer. like this.00:38:956 (3) -
same as 00:08:721 but move it up.00:41:300 (1) -
stack this perfectly on the end of (3). it'll look neater during gameplay sorry i'm kind of a perfectionist...same comment as normal...but the best diff out of all diffs in this mapset.I guess that's it. Star and GL