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Makino Yui - synchronicity

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Topic Starter
Inozuma
This beatmap was submitted using in-game submission on mercredi 17 juin 2009 at 14:00:48

Artist: Makino Yui
Title: synchronicity
Tags: makino yui synchronicity inozuma
BPM: 140
Filesize: 13716kb
Play Time: 03:11
Difficulties Available:
  1. Easy (2,27 stars, 215 notes)
  2. Hard (4,75 stars, 687 notes)
  3. Normal (3,28 stars, 300 notes)
Download: Makino Yui - synchronicity
Information: Scores/Beatmap Listing
---------------
My second beatmap.
This is the Opening of Tsubasa Chronicle Tokyo Revelations.

I try to make some storyboard (it's no big deal), and made a custom skin (in progress)...
I'm not really sure about timing, so before making other difficulties I want to be sure about timing...

edit:
16/06/09:
- Remapping everything. (Hard done)
Jarby
140 BPM seems to be right. I've yet to see a J-Pop song with a BPM in decimals.
Topic Starter
Inozuma
So is it okay like this?
Because the end sounds a bit ankward...
Jarby

Inozuma wrote:

So is it okay like this?
Because the end sounds a bit ankward...
I didn't notice a BPM change. I don't think the offset is majorly wrong, either. Are the sloooow sliders confusing you?
Topic Starter
Inozuma
Yes, at the end, it sounds a bit strange.
But when I used BPM analyzer, it told me 140,02...

Well, I'll try to make others difficulties to see if timing is still ok.
Jarby

Inozuma wrote:

Yes, at the end, it sounds a bit strange.
But when I used BPM analyzer, it told me 140,02...

Well, I'll try to make others difficulties to see if timing is still ok.
BPM Analyzer is usually a couple of decimals off and doesn't work with a song that has multiple timing sections. If this song did have them, the predicted BPM would be drastically wrong.
Topic Starter
Inozuma
This map has been deleted on the request of its creator. It is no longer available.
Mafiamaster
Jiao74's Normal~

00:19:42 (1) - Extend this slider 1/2 of a tick, so it ends at 00:21:14.
01:33:78 (1) - Make this slider at 01:34:85
01:37:21 (1) - This slider looks weird, try remaking it again.
01:45:99 (4) - Move this back to 01:45:78, then shorten it using the 1/4 divisor so it ends at 1:46:21.
01:57:99 (1) - Extend this to 01:58:42.
02:22:85 (4) - Shorten this slider so it ends at 02:23:71.
02:37:21 (3) - Move this closer to 2's endpoint
02:39:78 (6) - This slider is somehow reaching all the way to the spinner.... Shorten it to 2:41:70

Sorry, I seem to have ran out of time for today so I couldn't finish modding or look at Hard

Oh and the length of this song is too long (especially for a Normal), you'll have to shorten it.
I'll try to mod this again tomorrow.
Topic Starter
Inozuma
Thanks for modding :)

All fixed!
Mafiamaster
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Inozuma
Ok, everything fixed on Normal. Thanks!
I ended with the spinner as suggested.

On hard, the offset sounds indeed better, especially on slow sliders near the end (but it's a pain to add +10 ms to every sections :o ).
Mafiamaster
Oshi-

After playing through Normal regularly, I noticed that after the map is done, the song keeps going.

This is because of the SB at 03:46:84.

If you remove this, it will be fixed. The only drawback is that the one in Hard will go too.

Make your time choice. Unless you can find a way to fix it on your own :twisted:

Also I don't think hidden/overlapping sliders are rankable. 02:13:22 (4). =x
Topic Starter
Inozuma
Ahhhh
It finally works...
I deleted the storyboard at 03:46, pasted it [Events] in [Hard] and deleted the break in [Normal] (near ~03:45).
It did the trick :) ! But I think you must redownload the .osb file.

As for the slider on [Hard], it is still stacked and visible and there are lots of maps where sliders are hidden in different ways :/
I hope this won't prevent from ranking..
Mafiamaster
Whoaaa, are you sure about that SB issue?

I deleted the map, then redownloaded it but still get the long pause in Normal. =x

The SB is still there in Normal. :(

01:20:93 (1) - Don't make it a new combo.
01:38:29 (x) - I think it would sound a lot better with a beat here.
01:40:86 (2) - Make this 1/8 of a tick shorter.
01:43:43 (8) - ^
02:06:79 (6) - New combo
02:07:22 (1) - Don't make it a new combo.
02:39:79 (6) - End at 02:40:43
02:50:29 (6) - Make this 1/4 of a tick shorter.
Topic Starter
Inozuma
Everything fixed and I began Easy.

For SB, I just tried again and it still works... that's strange... maybe hit F5?
Mafiamaster
4,030 does indeed sound better. It's done for Hard but not for the other 2 difficulties. :?

Jiao74's Normal~
00:51:15 (2) - Extend this to 00:52:65
01:26:93 (1) - Shorten this to the white tick.
01:27:79 (2,3) - Move these a little farther from 1.
01:31:86 (4) - Move this 4 ticks to the left with the Grid Level 3.
01:32:61 (6) - Seems a little far away from 5.
01:35:29 (2) - Move this farther from 3 just a tad somewhere.
01:43:38 (8) - Move it to 01:43:43, then shorten it to its place.
01:45:79 (4) - Move farther from 3.
02:09:15 (3,4) - Shorten these to the white/red tick
02:50:29 (6) - Shorten it to the white tick.
03:05:50 (4) - Move closer to 3.
03:10:86 (3) - Move closer to 2 and end it on the white tick.

Hard~
01:43:02 (9) - Shorten it to the white tick.

Mainly check ALL your sliders again I'm seeing them a little extended. I didn't mention all of them from above. (Only applies to Normal)

And about the long waiting in Normal, it can be skipped with escape. So it's fine ;)
Topic Starter
Inozuma
Thanks again. :)

I'm just about to remake everything in Normal, there is still lot of errors.
I'll just keep pattern.

So wait for the new version.

As for storyboard, It's still working here...
Maybe should I make a full submission?
Mafiamaster
Ok, I'll be waiting.

When editing in Normal, is that SB still there for you? Because it is for me.
Either way, you could try another full submission again, maybe that'll work but if it doesn't, it's fine. ;)
Topic Starter
Inozuma
Normal done :)
And the SB isn't here in edit mode.
I have done a full resubmission, I hope that will work this time..
Mafiamaster
Omg I love that slider~ 00:37:43 (5).

Jiaos74's Normal~
00:43:86 (2) - Extend to 00:44:08 to the red tick maybe?
01:17:29 (2) - Move farther from 1.
02:51:47 (7) - Move a little farther from 6 maybe?
And yeah the SB is definitely gone in Normal now. Good work! All 3 difficulties are very well made.

Sadly all I can do is star this map and not totally rank this right now. :P
Well not really "star" but give you a Priority Star. xD
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