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After Midnight Project - Take Me Home

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Topic Starter
Vexed_old
This beatmap was submitted using in-game submission on Friday, March 13, 2009 at 7:27:32 PM

Artist: After Midnight Project
Title: Take Me Home
BPM: 162
Filesize: 3778kb
Play Time: 02:51
Difficulties Available:
  1. Easy (1.38 stars, 166 notes)
  2. Normal (3.88 stars, 229 notes)
Download: After Midnight Project - Take Me Home
Information: Scores/Beatmap Listing
---------------
Easy
Removed Overlapping sliders
in top right corner
where they were hard to follow.
2:15:099 -New combo suggested
Corrected as much as editor would allow
2:21:025 - A slider for the note would be better than having the break there
Inserted slider, removed break.
Normal------------------------------------------------------------------------
2:46:951 + 2:47:321 - This doesn't seem to fit in after the spinner.
Changed hit circles leading into and between spin

ADDED Animask diff.. Fear the pwn. courtesy Animask.
Edit-----------
Normal
1:11:766 - moved note to 1:12:507
Easy
2:21:395 - Removed break.
2:25:655 - New Combo
2:35:098 - New Combo
Modified Hit sounds throughout Map.

reversed notes
Edit-----------
Normal
1:11:766 - moved note to 1:12:507


METROID Edit Completed

Re-inserted Animask difficulty!

Abit of vocal mapping (Normal)
Topic Starter
Vexed_old
:!: BumP!!! umm.... no1 has posted soz im bumping myself. Umm..Yay!? I think.
Sleep Powder
Easy
I don't like the little breaks scattered throughout the beat map. Do you really need those timing sections there?
Don't overlap the sliders like that :P
1:54:173 - 1:56:025 Would be one of the examples

2:15:099 - New Combo or something? The notes kinda change on that part...(less notes) even though the speed of the song is the same

2:21:025 - A slider for the note would be better than having the break there

2:29:728 - Start break here?

Normal

2:46:951 + 2:47:321 - This doesn't seem to fit in after the spinner.

That's all I could find....its getting late...


....wow I actually suggested something to modify for someones beat map for the first time....wow :) whats the word for that again? :) lol
Topic Starter
Vexed_old

animask wrote:

Easy
I don't like the little breaks scattered throughout the beat map. Do you really need those timing sections there?
Don't overlap the sliders like that :P
1:54:173 - 1:56:025 Would be one of the examples

2:15:099 - New Combo or something? The notes kinda change on that part...(less notes) even though the speed of the song is the same

2:21:025 - A slider for the note would be better than having the break there

2:29:728 - Start break here?

Normal

2:46:951 + 2:47:321 - This doesn't seem to fit in after the spinner.

That's all I could find....its getting late...


....wow I actually suggested something to modify for someones beat map for the first time....wow :) whats the word for that again? :) lol
Sliders corrected.
Removed most breaks.
Corrected combo at 2:15 as much as possible.
2:21 added slider, removed hit circle.
Normal
Corrected hit circles at 2:46 and 2:47
Sleep Powder

Normal
1:11:766 - move note to 1:12:507 at the back of the stack instead of the front
Easy
2:21:395 - Take out the break...it's pointless
2:25:655 - New Combo
2:35:098 - New Combo
You don't really need to change this but...I think the hitsounds become louder than the song in some parts...lowering the volume of it might be helpful... The hitsounds sound a little...wrong or something(mostly whistle) :P . Try using sliders when the vocals would match...
Topic Starter
Vexed_old
Edit-----------
Normal
1:11:766 - moved note to 1:12:507
Easy
2:21:395 - Removed break.
2:25:655 - New Combo
2:35:098 - New Combo
Modified Hit sounds throughout Map.
Removed 2 hit circles... Placed one slider.
Sleep Powder

Vexed wrote:

Edit-----------
Normal
1:11:766 - moved note to 1:12:507
Easy
2:21:395 - Removed break.
2:25:655 - New Combo
2:35:098 - New Combo
Modified Hit sounds throughout Map.
Removed 2 hit circles... Placed one slider.
Hmm on second thought change back the notes in normal... :?
Topic Starter
Vexed_old
changed
Metroid
Spacing is BADLY needed and whistle/clap spams kill!


Easy - Why don't the timing sections do anything?! Remove them if they don't serve a purpose.
00:49:173 - Whistle spam much?! - Note this throughout the map.
01:39:805 - Move to the left a bit for spacing please.
01:48:803(6,7,8,9,10,11,12) - Make a new combo out of this stream and fix the spacing.
02:00:566 - Move the slider's head over the 3 to be perfectly spaced please.
02:33:617(9) - Move this to the right a little for spacing.

Normal - Same here about timing sections, they're useless remove them, the only one there should be the first offset one that is the bases for the song.
00:06:952(11,12) - The 11 and 12 slider are out of spacing, fix please. and so is 13.
00:12:507 - Move the slider a fulls stanza back to be 1/1 away from the last combo and extend it to 00:14:359
00:39:358 - Fix the break here.
00:41:395 - The jump from 1 end to the start of 2 slider may be ok but I don't think something like that should be in a normal difficulty.
00:51:766(8,9,10) - They're out of space.
01:12:878(1) - Move the spinner back by 1/2(to the red tick) and extend by 1/2.
01:31:396(8) - I don't like how it's placed. make it better?
01:32:507(1,2,3) - Too close to the end of the slider, it's out of space, fix please.
01:33:617(1) - Weird and useless art slider, it doesn't sound good also with a whistle throughout the whole thing.
01:38:063(8) - Move this down and to the left a little to fix the spacing, also respace the notes after that to make it spaced correctly.
01:43:988 - WHISTLE SPAM HURTS!
01:52:877(6,7,8,9) - No in spacing, also if you want it to be a jump make it a new combo.
02:06:210(14,15,16,17,18) - Out of spacing and also the combos shouldn't be going this high.
02:08:988(4) - The slider's starting point should be touching the end of 3.
02:13:988(7) - It's not in spacing.
Yuukari-Banteki
[Easy]
00:20:28 (2) - spaced too close
00:22:50 (5) - stack neatly onto fading 3
00:31:39 (8) - illegal slider overlap
00:32:87 (9) - note is totally hidden
00:38:06 (9) - delete and re-place break
00:48:06 (9) - slider overlap with 8
00:58:06 (3) - stack on slider end
01:28:80 (7) - line this up vertically with 6
01:30:28 (9) - too close to 8
01:30:65 (10) - new combo goes here
01:46:58 (1,2,3,4,5) - move 1/2 earlier?
02:01:02 (3) - stack onto 1
02:08:43 (8) - i dont like the big pauses in this section - either map them or put in a break
02:45:46 (9) - straighten this out
02:51:76 (8) - spacing is wide here


[Normal]
00:05:10 (6) - spacing feels wide here
00:06:58 (10,11,12, 13) - ^
00:07:32 (12) - new combo
00:27:32 (5) - hidden by prev. slider
00:30:28 (1) - ^
00:33:24 (3,4,5) - stack this on 2, itll look better
00:50:28 (4,5,6) - put these in a horizontal line
00:53:98 (12) - spacing is either way too close or should be stacked on the end of the prev. slider
01:33:61 (4) - you will have to ask a BAT if this slider is legal. I have no idea :x
01:36:95 (5,6,7,8,9,10,11,12) - move forward 1/2?
01:42:87 (4) - slider shape is kinda weird
02:07:69 (11) - stack on fading 7
02:12:87 (2) - spacing is too close here
02:23:24 (1) - ^
02:35:84 (2) - straighten this out
02:39:17 (4) - ^
02:40:65 (5) - ^
02:42:13 (6) - spacing? also line this up with 5
02:43:98 (11) - spacing is too wide
Topic Starter
Vexed_old
KUDOS kudos. I have made all requested changes except for a couple out of all request and have givin credit where due!
Thanks for all the help and in the future as well.
zeke24_old
great map! very fun
K2J
My biggest problem is that the map doesn't seem to follow either the lyrics or the music in an intuitive way. The beats tend to land on the right beats, but often in the middle of a slider or amongst other beats that just seem to go on the rhythm, not anything in particular. For instance, 00:48:80 (3) in Normal is the start of the chorus - at the repeat. In the middle of a color combo. The choruses themselves are usually better, probably due to the more prominent instrumentation. This problem is more of an issue in the normal difficulty.

Easy:

Your slider speed does not match your distance spacing. The sliders move too fast for what the player is expecting based on the earlier notes.
The separate timing sections probably aren't necessary, but if you choose to keep them, inherit.

Normal:

00:36:21 (1) - The repeat end of this slider is too close to the ending point of the previous slider; I hit the wrong side accidentally. To add to this, it feels as though it comes in a bit early.
01:33:61 (4) - Hard to follow.

Overall, needs some work, but not a bad start. Nice custom hitcircles, too.
Topic Starter
Vexed_old
I've corrected all but 1 thing because that would require a new map xD but umm i did remap easy just because of the slider timing, also the chorus seems to start on half beat soooo.
K2J
Easy is much, much better. The only issue I have is spacing: 02:12:50 (1) feels a bit far from the previous note, mostly due to the change in direction.

Keep up the good work!
Sleep Powder
Download: After Midnight Project - Take Me Home animask.osz
Here ya go...if anythings wrong with again it I'll mod it for you xD
FluffRat
Offset 3,240ms... and why does [Easy] have a different offset from the other two?

[Normal]
01:55:83 (1) - Remove clap, add finish

[Easy]
Even claps can be overused. There are long stretches in here where every hit has a clap. Think about ways you could break these stretches up and create a more interesting rhythm with your hitsounds.


I can't help but wonder what this song would sound like with a vocal mapped [Insane]... mind if I make one?
Topic Starter
Vexed_old
I have worked on it a bit. I didn't even realize that the offset was different. I used your offset. No reason really, Mine was fine. I like to please i guess, TO AN EXTENT xD. Umm if you wanna make an insane map have at it i guess. Why would i say no. Well, if it's trash i obviously wont use it but, if you can make a good map and get it modded out have at it. I am busy with modding and new maps of my own to worry about this one anymore.
CheeseWarlock
I thought the offset was wrong, but it turns out the notes just aren't snapped! Haaaa.

Uuuuurgh. Aside from the skinning, there's not much I'm liking about this map. Generally, this map feels like the notes were randomly placed with no regard to the music itself. There are no repeated rhythms, no interesting tricks, no... life. When the spacing changes, it comes out of nowhere and is disorienting instead of fun. Normal's got some interesting patterns, but they don't add up to anything. My main issue with animask's difficulty was that the slider speed changes didn't fit in in any way, though it suffers from all the other problems as the other two maps. Also, hitsounds were pretty abused at times. Like you left the clap on by accident while mapping.

Though there were a few points like...

[Easy]
01:01:39 (1,2) - Fun!

[Normal]
00:55:09 (1,2,3,4,5,6,7) - Fun!

When the beatmapping actually works with the music, good things happen! I hate to say it, but this needs some definite remapping before it feels like a finished beatmap ready for ranking. It's got its moments, and because of those moments I know YOU, as a beatmapper, can make this map better.

P.S. Any particular you're forcing the default skin here?
Topic Starter
Vexed_old
Well... I think it does go with the music in several spots. i wouldnt change normal.
Easy may be another story obviously. I am aware of teh animask map difficulties which as i stated i am removing anyway.
i will change easy up a bit, but i will not change normal. I have had many people play it and all have had very good things to say about the game play.
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