forum

E-Rotic - Do It All Night

posted
Total Posts
30
Topic Starter
yaya
This beatmap was submitted using in-game submission on 2009年2月23日 at 17:32:26

Artist: E-Rotic
Title: Do It All Night
BPM: 143
Filesize: 4048kb
Play Time: 02:58
Difficulties Available:
  1. Hard (4.97 stars, 367 notes)
  2. Insane (5 stars, 456 notes)
  3. Normal (4.46 stars, 211 notes)
Download: E-Rotic - Do It All Night
Information: Scores/Beatmap Listing
---------------
Oya

5th map .

sory for this bg image. al-azif :( . that one is not allowed.

and . enjoy.
mtmcl
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
yaya
This map has been deleted on the request of its creator. It is no longer available.
mattyu007
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
yaya
i hope this one is ok..

fit this music :o
Wizard Of Orz
This map has been deleted on the request of its creator. It is no longer available.
mattyu007
The new BG isn't as revealing, but it's pretty borderline imo...
Those finish sounds are also kinda...not kid-friendly?
We'll see what another mod thinks, but I would remove them as well =/
Topic Starter
yaya
bg image done. if this one isnt allowed . ill take a photo myself :o
Topic Starter
yaya
the hitsound is this . i have deleted

Download: 123123.rar
Echo
Background is definitely not alright.
Mafiamaster
I personally think the BG is alright. I mean its better than the BG by Tri-Edge in his Cascada map.
I loled at the hitsounds. :P

Whoops, didn't see that thumbnail, yeah that real non-anime picture is definitely not alright. But that anime looking is alright ^^
Topic Starter
yaya
This map has been deleted on the request of its creator. It is no longer available.
Sir Minelli
Hi there, lets see if i can help a bit :)

- When i say "add a beat here" - "Change the look" - "Move it there" <--- Those are just opinions. Don't need to do so~.-


Normal

I didn't find anything wrong =)
maaaybe some combos are a little bit tricky for normal but, still no big jumps or anything so its ok.


Hard

00:34:03 (5) - Maybe if you want change that so it starts from the bottom to the top instead of repeating the same previous pattern.

01:47:88 (1) - 01:48:09 (2) - <---- I confused with those beats because of this ---> 01:48:30 (3) -
01:48:09 (2) - <--- i think this beat is making the confusion here.
Maybe move it aside like in the next pattern, like this ---> 01:49:76 (2) -
Unless you want to make that pattern "tricky" but i would recommend moving it aside :3

01:57:74 (9) - Too far from 01:57:53 (8) -

01:57:95 (10) - I think you should separate this, not put it right where the slider ends because its a reaaally short slider ^^' and the upcoming beat confuses a bit. >< Because here 02:01:93 (1) - its ok because you get to see its a slider coming and theres no beat to distract you. =)

02:43:26 (1) - Hmm you cant see the first loop here, but i guess its not that hard to follow.


Insane

00:53:96 (10) - I think that beat should be placed somewhere else. maybe north of the sliders end.
03:08:44 (8) - That slider becomes difficult to see thanks to the score pop of these beats: 03:07:70 (3) - 03:07:81 (4)
If you think im correct try moving that somwhere else.


K i think thats all ;p

Good job =)



-Standing for what you believe in is right, even if you are standing alone-
Topic Starter
yaya
This map has been deleted on the request of its creator. It is no longer available.
Larto
All difficulties:
I don't like sample/volume changing timing sections that are placed directly on notes, since you get the wrong sounds when you click too early. Place the sections at least 1/4 earlier, as long as you inherit.

Normal:
A bit.. too hard, but fine otherwise.

Hard:
01:10:74 (3) - Hard to see that this is a slider.
01:13:26 (1,2) - What a weird pattern?!?
01:47:88 (1,2,3,4,5) - That pattern feels pretty cluttered to me
01:55:74 (1,2) - What the fuck
02:15:57 (2,3,4,5,6,7,8,9,10) - That pattern is pretty hard to read since it's so cluttered and the sliders perfectly overlap.
02:43:26 (1) - Ugly.

To be honest, I suggest removing this difficulty, it's cluttered and ugly :/
I like the two other ones, but this ruins it, sorry.

Insane:
01:27:74 (1) - repeat not visible


Also, add an easier difficulty.
Topic Starter
yaya
I really love [hard]

because there's a lot of creative init. some short slider i don't wanna change . because the rhythm is pretty good i think.

the triangle slider part fix done

[insane] fix done.

thanks larto


And [Normal] . don't mind the star . because of there's little of breaktime . it's really easy . my friend rank #7000 could FC it by 2 times . if i make a easier . i think it's really boring . because the rhythm of this music . i dont wanna anyone feel it boring or empty .
foulcoon
DO IT WITH ME

I'LL TAKE YOU TO HEAV-

oh right, modding.

Offset sounds like 2,150 to me

[Insane]
00:53:96 (10) - Hidden by score explosion, can you nudge this a bit so its visible?
01:31:31 (1) - why why why overlap why
02:18:51 (12) - Yeah, you can't even tell this is here... its gonna screw alot of people over.

[Hard]
01:03:82 (2,3) - its ugly and looks out of place
01:07:18 (3,6) - are the whistles set like this on purpose? just wondering.
01:14:10 (4) - because of the 2 hits from 1 and 2, this can't be seen very well.
01:19:13 (4) - also suffers from visibility issues
01:57:11 (7,8,9,10,11) - whole pattern is unreadable due to overlaps
02:29:41 (7) - this is a problem spot, you can't tell this is a repeating slider at first glance

*note* there are alot of patterns like this that hide something about the following circles, i only pointed out the major problems.

[Normal]
01:41:58 (2) - eh, only thing really stands out

*maybe tone this difficulty down a bit? some of the repeating sliders stacked on other endpoints are weird. This difficulty has to be playable by at least intermediate players.
Topic Starter
yaya
all fix done . thanks foulcoon
Card N'FoRcE
Timing, Normal and Hard are fine...

Insane:
00:45:78 (1) - cruel... D: but fine, i guess
01:12:00 (3,4) - uhm, how about moving them above the 5? (just a suggestion, it's fine as it is)

Another thing: Larto told me that when you made an inherited section to change sound you should made it 1/4 before to avoid that the change doesn't apply if someone clicks too early.

Cool map, i like playing it :)
Topic Starter
yaya
okay . fix done.
show more
Please sign in to reply.

New reply