Beatmap Listing » Crystal Castles - Black Panther
Artist: | Crystal Castles | Circle Size: | Approach Rate: | ||||
Title: | Black Panther | HP Drain: | Star Difficulty: | (2.15) |
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Creator: | v0xtrot | Accuracy: | Length: | 2:50 (1:58 drain) | |||
Source: | Genre: | Electronic (English) | BPM: | 150 | |||
Tags: | User Rating: |
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Success Rate: Points of Failure: (graph is accumulative, based on % at fail/retry) |
7.4% (4790 of 64497 plays) |
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Submitted: Ranked: |
Mar 19, 2009 Apr 11, 2009 |
Rating Spread: | |||||
Favourited 285 times in total
Users that love this map:
Robospensron, Hara, FruitWarrior, sajdor, gobo118, yui__old, SlimeMonsta, Eleeleth, Galrath, mlsy201314, DevDevil, 53x0r, sawworm, luc1ano_old, Jota Practice, kuro_sk, Joooselyn, Raimon, elodie_old_1, KoNoKo_old and many more! |
Options: | Modding / Discussion |
My third beatmap. A song I've wanted to map for a long time, finally did it. Hope you enjoy. ;o
20/3/2009:
EDIT1: Changed the background picture to something that actually makes sense. If anyone has another picture they think would fit, just tell me, I'd be delighted to use it.
EDIT2: Did half of what Ekaru advised me to do, gonna do the other half tomorrow or something. Good night etc. Working on an easy as well! ;o
EDIT3: Made more on the Easy-Normal, finished the "new" normal-hard ending. Gonna work on Hard-Loco when I come home. I might just possibly rename them as well xD
21/3/2009:
EDIT4: Remade the bits Ekaru mentioned, renamed the maps. Normal-Hard is now Normal, Hard-Loco is now Hard and the Easy-Normal will of course be Easy. I made the Hard a bit easier now, lowered the drain a bit, same with the general difficulty. Still working on Easy. When I'm done correcting Normal and Easy, I'll be finally done with the map.
EDIT5: Around an hour later from the above (thought I was going to sleep but well, I'm not ;o) so I finished the Easy (it's short because it would be TOO MUCH repetition otherwise) and I'm pleased with it. If I upload any further it will probably be by people nazifying me because of not using proper symmetry, or because I find a better background picture. But this is how the map is going to be. If you have anything to add to that, go ahead, but I won't be making hard any easier. Well, maybe, if I get too much reactions. :U
EDIT6: Tried changing the offest as CheZDa posted, it sounds pretty good to me. I made the hitcircles bigger and removed some of the overlapping stuff on Easy, but some parts of the map is just meant to be built that way. If I don't have some kind of melody, it's not going to be fun to play anyway. Just think of my map as a challenge for the new players!
EDIT7: Fixed a misplaced slider and edited soundthingy. ._.
EDIT8: Fixed what supergarlic posted. Lowered the difficulty, changed some of the spacing around. :3
24/3/2009:
EDIT9: Added Kiai time during the "techno"-section in Normal and Hard.
26/3/2009:
EDIT10: Pretty much fixed everything Shinxyn mentioned, some stuff I compromised with, some things I didn't get.
30/3/2009:
EDIT11: Fixed what An64Fan mentioned ;o
31/3/2009:
EDIT12: Fixed some odd hitsounds. ;o
31/3/2009:
EDIT13: Heightened the drain by one snap since it's an insane-difficulty now.
EDIT14: Fixed what vytabilus said.
1/4/2009:
EDIT15: Raised general difficulty on hard with one snap and drain with one snap.
EDIT16: Added moar whistle's in Hard and Loco.
EDIT17: So I asked Cyclone, and he wanted me to add +5 to the offset and stack less on Loco. So I did.
EDIT18: Changed spacing in Hard. It's the same everywhere now.
2/4/2009:
EDIT19: ...Finished Sir Minelli's supermod, I really wish I could give more kudos for the time this took. Thanks alot! <3 Also did a slight change to the slider, as Sushi posted.
5/4/2009:
EDIT20: Finished Larto's mod, tried adding more hitounds to Loco. EDITB: Finished the hitsounds on Loco.
8/4/2009:
Fixed the spacing on Hard that takuma mentioned.
11/4/2009:
EDIT21: Fixed some of what JarJarJacob said (Everything on normal/hard, changed some stuff in Loco) and I also removed the spinner that vytabilus pointed out and put a slider there instead.
EDIT21B: Changed Loco, waiting for jarjars comment.
EDIT21C: Changed Loco again, made it harder by editing combos to JarJars will. Sorry Sir-Minelli. D:
20/3/2009:
EDIT1: Changed the background picture to something that actually makes sense. If anyone has another picture they think would fit, just tell me, I'd be delighted to use it.
EDIT2: Did half of what Ekaru advised me to do, gonna do the other half tomorrow or something. Good night etc. Working on an easy as well! ;o
EDIT3: Made more on the Easy-Normal, finished the "new" normal-hard ending. Gonna work on Hard-Loco when I come home. I might just possibly rename them as well xD
21/3/2009:
EDIT4: Remade the bits Ekaru mentioned, renamed the maps. Normal-Hard is now Normal, Hard-Loco is now Hard and the Easy-Normal will of course be Easy. I made the Hard a bit easier now, lowered the drain a bit, same with the general difficulty. Still working on Easy. When I'm done correcting Normal and Easy, I'll be finally done with the map.
EDIT5: Around an hour later from the above (thought I was going to sleep but well, I'm not ;o) so I finished the Easy (it's short because it would be TOO MUCH repetition otherwise) and I'm pleased with it. If I upload any further it will probably be by people nazifying me because of not using proper symmetry, or because I find a better background picture. But this is how the map is going to be. If you have anything to add to that, go ahead, but I won't be making hard any easier. Well, maybe, if I get too much reactions. :U
EDIT6: Tried changing the offest as CheZDa posted, it sounds pretty good to me. I made the hitcircles bigger and removed some of the overlapping stuff on Easy, but some parts of the map is just meant to be built that way. If I don't have some kind of melody, it's not going to be fun to play anyway. Just think of my map as a challenge for the new players!
EDIT7: Fixed a misplaced slider and edited soundthingy. ._.
EDIT8: Fixed what supergarlic posted. Lowered the difficulty, changed some of the spacing around. :3
24/3/2009:
EDIT9: Added Kiai time during the "techno"-section in Normal and Hard.
26/3/2009:
EDIT10: Pretty much fixed everything Shinxyn mentioned, some stuff I compromised with, some things I didn't get.
30/3/2009:
EDIT11: Fixed what An64Fan mentioned ;o
31/3/2009:
EDIT12: Fixed some odd hitsounds. ;o
31/3/2009:
EDIT13: Heightened the drain by one snap since it's an insane-difficulty now.
EDIT14: Fixed what vytabilus said.
1/4/2009:
EDIT15: Raised general difficulty on hard with one snap and drain with one snap.
EDIT16: Added moar whistle's in Hard and Loco.
EDIT17: So I asked Cyclone, and he wanted me to add +5 to the offset and stack less on Loco. So I did.
EDIT18: Changed spacing in Hard. It's the same everywhere now.
2/4/2009:
EDIT19: ...Finished Sir Minelli's supermod, I really wish I could give more kudos for the time this took. Thanks alot! <3 Also did a slight change to the slider, as Sushi posted.
5/4/2009:
EDIT20: Finished Larto's mod, tried adding more hitounds to Loco. EDITB: Finished the hitsounds on Loco.
8/4/2009:
Fixed the spacing on Hard that takuma mentioned.
11/4/2009:
EDIT21: Fixed some of what JarJarJacob said (Everything on normal/hard, changed some stuff in Loco) and I also removed the spinner that vytabilus pointed out and put a slider there instead.
EDIT21B: Changed Loco, waiting for jarjars comment.
EDIT21C: Changed Loco again, made it harder by editing combos to JarJars will. Sorry Sir-Minelli. D:
ExGon is in the lead! () | ||
Score | 6,512,318 (100.00%) | |
Max Combo | 474 | |
300 / 100 / 50 | 428 / 46 / 150 | |
Misses | 0 | |
Geki (Elite Beat!) | 51 | |
Droplet misses | 0 | |
Mods | HD,DT |
Top 50 Scoreboard
Rank | Score | Accuracy | Player | Max Combo | 300 / 100 / 50 | Geki | Droplet Miss | Misses | Mods | ||
---|---|---|---|---|---|---|---|---|---|---|---|
#1 | 6,512,318 | 100.00% | ExGon | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD,DT | ||
#2 | 6,512,318 | 100.00% | JonZku | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD,DT | ||
#3 | 6,512,268 | 99.20% | YERTI | 474 | 428  / 46 / 145 | 51 | 5 | 0 | HD,DT | ||
#4 | 6,511,198 | 99.68% | Grayswandir | 474 | 428  / 46 / 148 | 51 | 2 | 0 | HD,DT | ||
#5 | 6,511,188 | 99.52% | Paku- | 474 | 428  / 46 / 147 | 51 | 3 | 0 | HD,DT | ||
#6 | 6,511,178 | 99.36% | Abstract- | 474 | 428  / 46 / 146 | 51 | 4 | 0 | HD,DT | ||
#7 | 6,510,088 | 99.52% | Urabe Mikoto | 474 | 428  / 46 / 147 | 51 | 3 | 0 | HD,DT | ||
#8 | 6,510,078 | 99.36% | T s u m i | 474 | 428  / 46 / 146 | 51 | 4 | 0 | HD,DT | ||
#9 | 6,510,078 | 99.36% | Rawaj | 474 | 428  / 46 / 146 | 51 | 4 | 0 | HD,DT | ||
#10 | 6,510,078 | 99.36% | Arctaroll | 474 | 428  / 46 / 146 | 51 | 4 | 0 | HD,DT | ||
#11 | 6,508,988 | 99.52% | Raimon | 474 | 428  / 46 / 147 | 51 | 3 | 0 | HD,DT | ||
#12 | 6,507,908 | 99.84% | Silvervale | 474 | 428  / 46 / 149 | 51 | 1 | 0 | HD,DT | ||
#13 | 6,153,437 | 100.00% | kenji | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#14 | 6,153,437 | 100.00% | fulaiawaye | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#15 | 6,153,427 | 99.84% | SS_Kanzaki | 474 | 428  / 46 / 149 | 51 | 1 | 0 | HD | ||
#16 | 6,152,337 | 100.00% | AleZer0 | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#17 | 6,152,337 | 100.00% | Hidden_old | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#18 | 6,152,337 | 100.00% | nfield | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#19 | 6,152,337 | 100.00% | Yuppe | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#20 | 6,152,337 | 100.00% | Zak | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD,PF | ||
#21 | 6,152,327 | 99.84% | Lendrix | 474 | 428  / 46 / 149 | 51 | 1 | 0 | HD | ||
#22 | 6,152,327 | 99.84% | BoberOfDarkness | 474 | 428  / 46 / 149 | 51 | 1 | 0 | HD | ||
#23 | 6,152,317 | 99.68% | gfbrd | 474 | 428  / 46 / 148 | 51 | 2 | 0 | HD | ||
#24 | 6,152,317 | 99.68% | TeeZaah | 474 | 428  / 46 / 148 | 51 | 2 | 0 | HD | ||
#25 | 6,152,297 | 99.36% | Dark Diego | 474 | 428  / 46 / 146 | 51 | 4 | 0 | HD | ||
#26 | 6,152,287 | 99.20% | skyguard39 | 474 | 428  / 46 / 145 | 51 | 5 | 0 | HD | ||
#27 | 6,151,237 | 100.00% | Silver Flash | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#28 | 6,151,237 | 100.00% | Arche | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#29 | 6,151,237 | 100.00% | Axor | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#30 | 6,151,237 | 100.00% | -ExGon- | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD,PF | ||
#31 | 6,151,227 | 99.84% | lndftw | 474 | 428  / 46 / 149 | 51 | 1 | 0 | HD | ||
#32 | 6,151,207 | 99.52% | Roberta10 | 474 | 428  / 46 / 147 | 51 | 3 | 0 | HD | ||
#33 | 6,151,197 | 99.36% | joynama | 474 | 428  / 46 / 146 | 51 | 4 | 0 | HD | ||
#34 | 6,151,177 | 99.04% | Truxxxton | 474 | 428  / 46 / 144 | 51 | 6 | 0 | HD | ||
#35 | 6,150,137 | 100.00% | Predominador | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#36 | 6,150,127 | 99.84% | mingstar_old | 474 | 428  / 46 / 149 | 51 | 1 | 0 | HD | ||
#37 | 6,150,127 | 99.84% | penaxo | 474 | 428  / 46 / 149 | 51 | 1 | 0 | HD | ||
#38 | 6,150,117 | 99.68% | ledzur | 474 | 428  / 46 / 148 | 51 | 2 | 0 | HD | ||
#39 | 6,150,097 | 99.36% | PeterPrime | 474 | 428  / 46 / 146 | 51 | 4 | 0 | HD | ||
#40 | 6,150,097 | 99.36% | Madoka | 474 | 428  / 46 / 146 | 51 | 4 | 0 | HD | ||
#41 | 6,150,097 | 99.36% | tubasa135 | 474 | 428  / 46 / 146 | 51 | 4 | 0 | HD | ||
#42 | 6,150,087 | 99.20% | ACIIIID | 474 | 428  / 46 / 145 | 51 | 5 | 0 | HD | ||
#43 | 6,150,057 | 98.72% | TazZar | 474 | 428  / 46 / 142 | 51 | 8 | 0 | HD | ||
#44 | 6,149,037 | 100.00% | Nadger | 474 | 428  / 46 / 150 | 51 | 0 | 0 | HD | ||
#45 | 6,149,027 | 99.84% | Krzysiek | 474 | 428  / 46 / 149 | 51 | 1 | 0 | HD | ||
#46 | 6,149,027 | 99.84% | Technicale | 474 | 428  / 46 / 149 | 51 | 1 | 0 | HD | ||
#47 | 6,149,017 | 99.68% | Sorceress | 474 | 428  / 46 / 148 | 51 | 2 | 0 | DT | ||
#48 | 6,148,997 | 99.36% | Crixs_old | 474 | 428  / 46 / 146 | 51 | 4 | 0 | HD | ||
#49 | 6,148,987 | 99.20% | uranuss8600 | 474 | 428  / 46 / 145 | 51 | 5 | 0 | HD | ||
#50 | 6,148,987 | 99.20% | Musogu[CH] | 474 | 428  / 46 / 145 | 51 | 5 | 0 | HD |
Please go check them out!