Beatmap Listing » Lime - 8bit Voyager
Artist: | Lime | Key Amount: | Approach Rate: | ||||
Title: | 8bit Voyager | HP Drain: | Star Difficulty: | (1.68) |
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Creator: | Eclipse- | Accuracy: | Length: | 2:15 (2:14 drain) | |||
Source: | MUSYNX | Genre: | Electronic (Instrumental) | BPM: | 182 | ||
Tags: | musync kankitsu video game instrumental electronic chiptune kawaiicore featured artist fa the bms of fighters extreme violence 2019 bofxv bofuxv | User Rating: |
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Success Rate: Points of Failure: (graph is accumulative, based on % at fail/retry) |
45.3% (4977 of 10981 plays) |
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Submitted: Ranked: |
Sep 6, 2021 Apr 21, 2022 |
Rating Spread: | |||||
Favourited 322 times in total
Users that love this map:
Klarenc, _underjoy, WetOcean, jasonli880505, Foxed Husky, NeonDrakon, PUDINERO, corninho, foreignentity, nvivdia, DropOfDarkness, Gutio_, TheMysticSword, mdRetro, Knight0_0, imAcedia, YziMac, Male Parent, miyo1290, otaku1315 and many more! |
Options: | Modding / Discussion |
Check out Lime on Soundcloud, Twitter or his personal website!
Check out all of Lime's BMS entries on a dedicated website!
BN #1: [profile=8249608:1337]AHHHHHHHHHHHHHH[/profile:1337] - nom 09.04.2022
BN #2: [profile=13543418:1337]secXcscX[/profile:1337] - nom 14.04.2022
Qualified: 14.04.2022
Rank: 21.04.2022
Another
- Avoiding ways to represent music which would tamper with the jumpstream's integrity, instead representing sounds usually by jump placement and flow patterns.
- Flow type: back and forth (with exceptions to accent changes in music).
- PR: considered in calm parts. Avoiding PR-induced minijacks, instead replacing them with trills.
- JS Layering: melody & beat, melody is given priority, beat surfaces when melody calms down.
- Patterning Comfortability: avoiding 5+ note long OH Trills whenever possible. Generally avoiding longer anchors. Occasional 4 note long OH Trills.
Other diffs are built off of Another, often by simplifying the patterning. Pitch relevance prominent everywhere in lower diffs.
[profile=4116072:1337]Arkener[/profile:1337] - some 1/6 beats, kiai, difficulty balancing in the sections before the first chorus and the end (Another)
[profile=8611177:1337]Archaic84[/profile:1337] - general song representation, some snaps etc (Multiple)
[profile=8599070:1337]IceDynamix[/profile:1337] - a little bit of music representation feedback (Another)
[profile=8249608:1337]AHHHHHHHHHHHHHH[/profile:1337] - plenty of harder to catch stuff during BN checks (Multiple)
[profile=13543418:1337]secXcscX[/profile:1337] - plenty of even harder to catch stuff during BN checks (Multiple)
⠀
- bg from https://wallpaperaccess.com/shooting-star
- set took roughly 4 days to complete
- set took roughly 7 months to rank
- original Another diff from the BMS Jumpstream Pack Side A https://osu.ppy.sh/beatmapsets/1564586#mania/3195043
- inspiration to map a full spread from [profile=10465260:1337]yahweh[/profile:1337]'s words of encouragement (thanks!)
- this mapset used to have hitsounds, removed since
⠀
⠀BN #2: [profile=13543418:1337]secXcscX[/profile:1337] - nom 14.04.2022
Qualified: 14.04.2022
Rank: 21.04.2022
Diff Design
Another
- Avoiding ways to represent music which would tamper with the jumpstream's integrity, instead representing sounds usually by jump placement and flow patterns.
- Flow type: back and forth (with exceptions to accent changes in music).
- PR: considered in calm parts. Avoiding PR-induced minijacks, instead replacing them with trills.
- JS Layering: melody & beat, melody is given priority, beat surfaces when melody calms down.
- Patterning Comfortability: avoiding 5+ note long OH Trills whenever possible. Generally avoiding longer anchors. Occasional 4 note long OH Trills.
Other diffs are built off of Another, often by simplifying the patterning. Pitch relevance prominent everywhere in lower diffs.
Modders
[profile=4116072:1337]Arkener[/profile:1337] - some 1/6 beats, kiai, difficulty balancing in the sections before the first chorus and the end (Another)
[profile=8611177:1337]Archaic84[/profile:1337] - general song representation, some snaps etc (Multiple)
[profile=8599070:1337]IceDynamix[/profile:1337] - a little bit of music representation feedback (Another)
[profile=8249608:1337]AHHHHHHHHHHHHHH[/profile:1337] - plenty of harder to catch stuff during BN checks (Multiple)
[profile=13543418:1337]secXcscX[/profile:1337] - plenty of even harder to catch stuff during BN checks (Multiple)
⠀
Details
- bg from https://wallpaperaccess.com/shooting-star
- set took roughly 4 days to complete
- set took roughly 7 months to rank
- original Another diff from the BMS Jumpstream Pack Side A https://osu.ppy.sh/beatmapsets/1564586#mania/3195043
- inspiration to map a full spread from [profile=10465260:1337]yahweh[/profile:1337]'s words of encouragement (thanks!)
- this mapset used to have hitsounds, removed since
⠀
?
OCaca is in the lead! () | ||
Score | 1,000,000 (100.00%) | |
Max Combo | 498 | |
MAX / 300 / 200 | 498 / 0 / 0 | |
100 / 50 / Misses | 0 / 0 / 0 | |
Mods | PF |
Top 50 Scoreboard
Rank | Score | Accuracy | Player | Max Combo | MAX | 300 | 200 | 100 | 50 | Miss | Mods | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
#1 | 1,000,000 | 100.00% | OCaca | 498 | 498 | 0 | 0 | 0 | 0 | 0 | PF | Report | ||
#2 | 1,000,000 | 100.00% | USA-KEAK | 498 | 498 | 0 | 0 | 0 | 0 | 0 | None | Report | ||
#3 | 999,874 | 100.00% | GrilledCheeese | 498 | 496 | 2 | 0 | 0 | 0 | 0 | None | Report | ||
#4 | 999,812 | 100.00% | [LS]Taylor | 498 | 495 | 3 | 0 | 0 | 0 | 0 | None | Report | ||
#5 | 999,812 | 100.00% | Adri | 498 | 495 | 3 | 0 | 0 | 0 | 0 | None | Report | ||
#6 | 999,749 | 100.00% | MinyamiCat | 498 | 494 | 4 | 0 | 0 | 0 | 0 | None | Report | ||
#7 | 999,749 | 100.00% | Espurr | 498 | 494 | 4 | 0 | 0 | 0 | 0 | None | Report | ||
#8 | 999,749 | 100.00% | poketoine | 498 | 494 | 4 | 0 | 0 | 0 | 0 | None | Report | ||
#9 | 999,686 | 100.00% | amano_hina | 498 | 493 | 5 | 0 | 0 | 0 | 0 | None | Report | ||
#10 | 999,623 | 100.00% | keksikosu | 498 | 492 | 6 | 0 | 0 | 0 | 0 | None | Report | ||
#11 | 999,561 | 100.00% | Claren | 498 | 491 | 7 | 0 | 0 | 0 | 0 | DT | Report | ||
#12 | 999,561 | 100.00% | adrthwfgjwftsj | 498 | 491 | 7 | 0 | 0 | 0 | 0 | PF | Report | ||
#13 | 999,498 | 100.00% | Kobenis Car | 498 | 490 | 8 | 0 | 0 | 0 | 0 | NC,PF | Report | ||
#14 | 999,498 | 100.00% | Jukaro | 498 | 490 | 8 | 0 | 0 | 0 | 0 | None | Report | ||
#15 | 999,372 | 100.00% | ripshinobu | 498 | 488 | 10 | 0 | 0 | 0 | 0 | MR | Report | ||
#16 | 999,372 | 100.00% | M1si3k | 498 | 488 | 10 | 0 | 0 | 0 | 0 | PF | Report | ||
#17 | 999,372 | 100.00% | -Willow- | 498 | 488 | 10 | 0 | 0 | 0 | 0 | DT | Report | ||
#18 | 999,310 | 100.00% | Aclunt | 498 | 487 | 11 | 0 | 0 | 0 | 0 | None | Report | ||
#19 | 999,310 | 100.00% | Kibitz | 498 | 487 | 11 | 0 | 0 | 0 | 0 | DT,PF,MR | Report | ||
#20 | 999,310 | 100.00% | Smokydoh | 498 | 487 | 11 | 0 | 0 | 0 | 0 | DT | Report | ||
#21 | 999,310 | 100.00% | Manuy9 | 498 | 487 | 11 | 0 | 0 | 0 | 0 | None | Report | ||
#22 | 999,247 | 100.00% | mothman | 498 | 486 | 12 | 0 | 0 | 0 | 0 | DT,PF,MR | Report | ||
#23 | 999,184 | 100.00% | ERA Nikolai | 498 | 485 | 13 | 0 | 0 | 0 | 0 | DT | Report | ||
#24 | 999,184 | 100.00% | KcHecKa | 498 | 485 | 13 | 0 | 0 | 0 | 0 | DT,MR | Report | ||
#25 | 999,184 | 100.00% | Infora | 498 | 485 | 13 | 0 | 0 | 0 | 0 | None | Report | ||
#26 | 999,184 | 100.00% | darknight9011 | 498 | 485 | 13 | 0 | 0 | 0 | 0 | None | Report | ||
#27 | 999,184 | 100.00% | UVO_JOJO | 498 | 485 | 13 | 0 | 0 | 0 | 0 | DT | Report | ||
#28 | 999,184 | 100.00% | Nator1 | 498 | 485 | 13 | 0 | 0 | 0 | 0 | None | Report | ||
#29 | 999,121 | 100.00% | JassonAHH | 498 | 484 | 14 | 0 | 0 | 0 | 0 | DT | Report | ||
#30 | 999,059 | 100.00% | nadavv | 498 | 483 | 15 | 0 | 0 | 0 | 0 | None | Report | ||
#31 | 999,059 | 100.00% | [GB]Thaumiel | 498 | 483 | 15 | 0 | 0 | 0 | 0 | DT,PF | Report | ||
#32 | 999,059 | 100.00% | Aikiyo Fuuka | 498 | 483 | 15 | 0 | 0 | 0 | 0 | SD | Report | ||
#33 | 999,059 | 100.00% | LazyGhost14 | 498 | 483 | 15 | 0 | 0 | 0 | 0 | None | Report | ||
#34 | 998,870 | 100.00% | ZakStorm | 498 | 480 | 18 | 0 | 0 | 0 | 0 | None | Report | ||
#35 | 998,745 | 100.00% | [HD]Voxav | 498 | 478 | 20 | 0 | 0 | 0 | 0 | HD | Report | ||
#36 | 998,745 | 100.00% | Lumierce | 498 | 478 | 20 | 0 | 0 | 0 | 0 | HD,SD,MR | Report | ||
#37 | 998,682 | 100.00% | -Tebo- | 498 | 477 | 21 | 0 | 0 | 0 | 0 | None | Report | ||
#38 | 998,682 | 100.00% | Water is good | 498 | 477 | 21 | 0 | 0 | 0 | 0 | DT,PF | Report | ||
#39 | 998,619 | 100.00% | Mirsaaa | 498 | 476 | 22 | 0 | 0 | 0 | 0 | None | Report | ||
#40 | 998,619 | 100.00% | bigmanbigman | 498 | 476 | 22 | 0 | 0 | 0 | 0 | NC,PF | Report | ||
#41 | 998,557 | 100.00% | AsdfDX | 498 | 475 | 23 | 0 | 0 | 0 | 0 | None | Report | ||
#42 | 998,557 | 100.00% | GunArtOnline | 498 | 475 | 23 | 0 | 0 | 0 | 0 | None | Report | ||
#43 | 998,557 | 100.00% | Gwerf | 498 | 475 | 23 | 0 | 0 | 0 | 0 | None | Report | ||
#44 | 998,557 | 100.00% | ZausH | 498 | 475 | 23 | 0 | 0 | 0 | 0 | None | Report | ||
#45 | 998,494 | 100.00% | Sparky | 498 | 474 | 24 | 0 | 0 | 0 | 0 | None | Report | ||
#46 | 998,494 | 100.00% | tempo-horizon | 498 | 474 | 24 | 0 | 0 | 0 | 0 | NC | Report | ||
#47 | 998,494 | 100.00% | SubTheEevee | 498 | 474 | 24 | 0 | 0 | 0 | 0 | DT,PF | Report | ||
#48 | 998,494 | 100.00% | --achang-- | 498 | 474 | 24 | 0 | 0 | 0 | 0 | None | Report | ||
#49 | 998,431 | 100.00% | NayoLeah | 498 | 473 | 25 | 0 | 0 | 0 | 0 | None | Report | ||
#50 | 998,368 | 100.00% | [ Yuracawaii ] | 498 | 472 | 26 | 0 | 0 | 0 | 0 | NC,PF,MR | Report |
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