Beatmap Listing » Jun Senoue - Egg Fleet

Artist:Jun Senoue Circle Size:
Approach Rate:
Title:Egg Fleet HP Drain:
Star Difficulty:
(1.98)
Creator:K2J Accuracy:
Length:2:44 (2:16 drain)
Source:Sonic Heroes Genre:Video Game (Instrumental) BPM:180
Tags: User Rating:
59 542
Success Rate:
Points of Failure:
(graph is accumulative, based on % at fail/retry)
15.9% (3414 of 21506 plays)
Submitted:
Ranked:
Aug 23, 2008
Mar 21, 2009
Rating Spread:
Favourited 40 times in total
Users that love this map: egg1111115, Raidou Saijo, Philbettez, a5873395, ToonFox, Latze Prentysha, Darkspine_old, JJAPS2, Melfice_1, PoohbearAOD, vivanloslocos, martincho22, CloudsT1, Kmi-cn, phantomvenom_old, Kaibos, AiriJanai_old, yaoi fan, NeloAngelo1397, Neoginkai and many more!
Options:Modding / Discussion

Let's try this again. My first Beatmap, now in the process of being redone.

I've always loved airborne aircraft carriers (note that my other WIP beatmap is Meta Knight's Revenge), and thus Egg Fleet was an amazing level for me in an otherwise bland Sonic Heroes.

Progress:
Dates are in GMT - 5:00

22 Oct 2008: Rose Easy complete.
30 Oct 2008: Chaotix Medium complete.
1 Nov 2008: Sonic Hard complete. Some sound effects changed.
2 Nov 2008: Dark Insane complete. Moved to Pending for review; I don't think it's going to get any harder than this.
3 Nov 2008: Dark Insane's ending moved to thirds of beats; does it work better here?
-- Modded 21 Nov 2008 (m980) --
22 Nov 2008: Mod stuff fixed, end of Dark Insane replaced with spinner. Letters don't look as defined as they used to, but hey, it's playable, and I'm thankful for m980 pointing that out.
-- Modded 9 December 2008 (chan) --
9 December 2008: Chaotix and Hero fixed accordingly, Easy pending more patience once exams are over, see my reply for the Insane ending.
10 December 2008: Slight Chaotix fix on the sliders. It's supposed to spell Chaotix, but there's no way to make the H easy enough. I think the T no longer being obscured by the O means that it's passable and easy to see, butI'll sleep on it.
11 December 2008: Tried my best to time the end section, but I'm still a bit shaky. Oh, and I suck at slider art, so that heart in Rose is about as good as I can make it at the moment. Any tips on either of these problems?
17 December 2008: Removed the end of Insane. Just period; I'm tired of trying to deal with it. Some sound samples switched around, as well. The Rose slider is fine by me for right now, but if anyone can help, that would be nice.
31 December 2008: Did a round in chat about the slider, it's better now.
1 January 2009: Shrunk the Chaotix circles a notch to be on-par with the new smaller Rose ones.
4 January 2009: Redid a slider in Chaotix so it didn't look as weird, did the same to a later cut-n-paste of it in the same difficulty.
8 January 2009: Made the ending of Insane have larger jumps.
12 January 2009: Reduced the Insane jumps to be more about direction change and less about distance.
22 January 2009: The voice artist for Squidward would be proud of me.
-- Modded 29 January 2009 (Mogsworth) --
29 January 2009: Responded to Mogsworth's modding.
30 January 2009: Fixed some things on Insane, such as changing some quick layered sliders back to same direction instead of opposite to be consistant. Added thumbnail.
12 February 2009: Fixed by happy30's list. I'm surprised I missed a lot of that stuff, thanks.
22 February 2009: A couple of hitsounds fixed for consistancy.
26 February 2009: Fixed according to Skyripper.
01 March 2009: Fixed according to Larto on chat, made a few adjustments to the start of Medium.
04 March 2009: Fixed according to awp, added the default applause.mp3 so custom skins don't mess with the act clear.
12 March 2009: Another week, another bump.
20 March 2009: Went through again to get the hitsounds worked out.
20 March 2009: Fixed by Zerostarry.
20 March 2009: Fixed by flyboy87.
21 March 2009: Fixed as per RemmyX25.
ERA Nikolai is in the lead! ()
Score999,512 (100.00%)
Max Combo1098
MAX / 300 / 200441 / 7 / 0
100 / 50 / Misses0 / 0 / 0
ModsNone

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